PlayStation Db Br 422 On Hrr

Discussion in 'TSW General Discussion' started by Trainiac, Apr 25, 2021.

  1. Trainiac

    Trainiac Well-Known Member

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    Does anyone know how you use the HRR version of the BR 422 instead of the RRO version? Whenever I enter timetable mode it always puts me in the RRO version with the incorrect destinations.
     
  2. Coastway trainspotter

    Coastway trainspotter Well-Known Member

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    You can’t use the HRR 422 , only the RRO one
     
  3. Trainiac

    Trainiac Well-Known Member

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    So how does the 422 on HRR have the updated PIS display with all the new destinations? And it doesn't look like a flat texture on any AI trains, it looks more like the one on the 425.
     
  4. Coastway trainspotter

    Coastway trainspotter Well-Known Member

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    No , the destination boards are not updated
     
  5. stujoy

    stujoy Well-Known Member

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    The current destination displays being implemented everywhere are like a Version 3. The 422 has a Version 2 display, with the destinations pre-programmed in but they are also not textures, which is why when the substitution system gets them mixed up you get the wrong destinations. If it was the newer displays, they would not get mixed up as they get the destinations automatically from the route. The first version of displays used actual textures for the destinations, but that’s ancient history now.
     
  6. Trainiac

    Trainiac Well-Known Member

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    You can see the difference between the AI train and my train. 372E5E32-8E63-49D6-B369-6A34157FD071.jpeg CD5C951D-B664-46F2-AD38-8B6CDEB52351.jpeg 06E421D5-727D-4DA7-967E-ECFE5AB14826.jpeg 6B224014-2675-4525-A3F2-1ED19DE828E2.jpeg 372E5E32-8E63-49D6-B369-6A34157FD071.jpeg CD5C951D-B664-46F2-AD38-8B6CDEB52351.jpeg
     
  7. stujoy

    stujoy Well-Known Member

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    I think they are the original RRO and HRR versions, neither of them updated as such. The AI has the correct one and you have the other because of the game’s substitution system mixing them up or some other technical reason. That’s why they look different, it’s just the wrong model of 422 given to you by the game. The design of the destination board is just different on the two models from when they were originally made.

    I think you are talking of ‘updated’ as meaning the correct HRR version while we’ve been thinking ‘updated’ meaning the new smart system for taking the destinations from the route, which is a new system that came long after both RRO and HRR were made, as they were TSW2020 routes, so we’ve been talking at crossed purposes. In TSW2020 you got the right one for the route, it’s only in TSW2 that the two trains got mixed up.

    I think they are actually mixed consists, with only the driving cab being incorrect when you drive a train. You might find the rear cab of your train has the correct destinations. It’s an odd bug that has been there since the two routes were brought into TSW2.
     
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  8. DB628

    DB628 Well-Known Member

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    Its a bug on Rhein Ruhr Osten and Köln-Aachen that one train is from Hauptstrecke Rhein Ruhr.
     
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  9. solicitr

    solicitr Well-Known Member

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    This is a longstanding problem: the game mixes up the RRO and HRR 422s. Sometimes even in the same train! (hence double pantographs, or, for me for a while, piebald red-and-green trains). It is akin I suspect to the bug, now fixed, where the game mixed up the ECW and GWE Class 66's.
     
    Last edited: Apr 26, 2021
  10. DB628

    DB628 Well-Known Member

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    TrainSim-Adam DTG JD
    Again I need to mentioned both of you, because you never listen to this Bug.
    It’s every time on any Timetable schedule with the Wrong Train from the HRR 422.
     
  11. dcnine#5410

    dcnine#5410 Well-Known Member

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    You can get around this problem by spawning on foot at the relevant time, and picking up the train from there. For whatever reason, AI trains always have the correct destination boards.
     
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  12. TrainSim-Adam

    TrainSim-Adam Staff Member

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    Hiya,
    Its not that we don't listen, the Preservation Crew simply haven't reached those routes yet to start looking. If the issue has been logged in Kayako, it will be on our radar. I've also made a note of this thread.
     
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  13. DB628

    DB628 Well-Known Member

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    Why can this not fixed from the Main Team like before?
    It’s just 1 Bug with the 422 Train on the Rhein Ruhr Osten and Köln-Aachen Timetable.
     
  14. L89

    L89 Well-Known Member

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    It's not a big enough issue. You can still operate the train without the correct destinations. The main team will be focusing on new content and possibly critical issues that come up. Eventually this bug will be squashed (I hope).
     
  15. Irish Train sim

    Irish Train sim Well-Known Member

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    Bigger fish to fry...
     
  16. TrainSim-Adam

    TrainSim-Adam Staff Member

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    Everyone has one bug they want fixed. So whose gets fixed first? ;)

    Each route is getting its turn under the microscope where the Preservation Crew will look into reports and feedback.
     
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  17. borg#1850

    borg#1850 Well-Known Member

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    Of course it would be really nice if there weren't so many bugs appearing, as there seems to be at present. Then more time could be spent on the modules and testing them. ;)
     
  18. solicitr

    solicitr Well-Known Member

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    And then you get people complaining about how long it takes things to get through QA.......
     
  19. Irish Train sim

    Irish Train sim Well-Known Member

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    Well said, can’t please everyone. Doing a fantastic job. Grateful for the communication.
     
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  20. borg#1850

    borg#1850 Well-Known Member

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    I prefer long QA and no bugs, fixing bugs takes longer than good Q&A ;) Actually from a programming perspective bugs are sloppy & poor programming or that multiple programmers are doing it "Their Way", then bugs appear when you bolt the thing together. I speak from experience.
    Don't get me wrong I really do enjoy TSW and enjoy all the new stuff coming along in the pipe line. The guys at the coal face are the guys who get us moaning about the bugs. Management needs to allow appropriate time to do good testing on the multiple platforms. Actually UAT is paramount as programmers and even testers, will do a work around in their head with out knowing it. UAT where someone will do a really unthought of press of buttons is the way to find those pesky bugs. You then hopefully put out a program that gets everyone saying how good it is and not moaning about bugs. :|
     

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