Discussion in 'Content and Feature Requests' started by DntRmmbr, Sep 2, 2018.
Pitching, flipping, and skipping. The way we fish makes us who we are on the lake
This should be a must looking at some of the gameplay looks slow and button pushing and timing just to send a big overhand cast a mile. That’s really not how we bass fish. Fingers crossed!!
If we really want it to be a simulator there needs to be the ability to get a lure stuck on someone’s dock..... then a crazy lady running down the dock yelling at us telling us we can’t fish here
This would make my day lol
I’m glad someone finally made a online fishing game. I used to play pro fishing challenge on the old Xbox and it’s a down grade from that game. It had 8 players and trolling motors that worked. So far I only see better graphics, 4 players and that’s it. But I still pre ordered this game. Just hope they add what we need to make a great game.
Oh yes! Pro Fishing Challenge was great! Game makers could have really learned from this awesome game made years ago! I hope dovetail listens to the players to make this game better as time goes on! I hope we can have different casting options like you mentioned. As well as twitching and working our baits with our rods. Reeling in fast or slow. It seems that when reeling in a fish that it's like it's slow motion turning the reel in molasses. Let us decide how fast to reel, not being stuck in a default speed.
Pro fishing came out at aug 31 2004 lol
I was reading the About the lakes. Only two will be for bass but they have ledges, rock formations, under water vegetation and top for the hot days. Looking forward to ripping some ratltraps thru some grass and frogs thru lily pads
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