dx12 dont do nothing at all dont fix frame rate or spikes understand until they go to unreal 5 the issues will be still there
Yes, but here we are talking Xbox App in Windows, Game Pass for Windows or whatever they want to call it. I suppose is a Microsoft requirement to run the exact same version as in the console.
When I run TSW3 on PC through the XBox app, Afterburner says it's running DX12. I didn't need to change anything in .ini or otherwise.