I've always found service mode to feel a bit 'repetitive' and 'bland', mainly due to the fact that each service is EXACTLY the same as the last one, due to there being no dynamic events available. I strongly believe dynamic events will make service mode feel a lot more alive, interesting as well as more realistic. Quite ironically as everything is always on-time to the second, it makes it somewhat feel unrealistic, as no train always arrives and departs on time to the exact second in real life. Below, I will list a suggestions list of possible dynamic events to take place within TSW, to make it feel more varied and realistic: - A broken down train - A derailment - Signalling issues - A fallen tree - Obstruction(s) on the line caused by (reason) - A landslip - A points failure - Trespassers - Vandalism - Adverse weather conditions - Animals on the line - Emergency engineering works - Emergency services dealing with an incident - Overhead wire issues - Electrical supply issues Of course some of these aren't possible to re-create, however a message could pop-up mid-way or at the start of our journey, informing us of these issues. Causing the player train to be late, or terminate short of its destination. Making it feel like the issue has occurred down the line, without us having to actually see it. Things like adverse weather, a landslide and an obstruction on the line, could be linked to the weather conditions you chose beforehand. Which could trigger one of these dynamic events at a variable chance of happening. So it'll only happen sometimes, randomly.