UI Editor Crashes Are Back

Discussion in 'PC Editor Discussion' started by Thijs053_NL, Sep 25, 2024.

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  1. Thijs053_NL

    Thijs053_NL Well-Known Member

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    I'm having unexplained crashes in the editor again (This time when I put the tracks on it after creating the ground it crashes immediately.):mad:
    Has DTG been fiddling with the settings again?:mad:

     
    Last edited: Sep 25, 2024
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  2. raptorengineer

    raptorengineer Active Member

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    ya i have that too. i tried to laydown track and it crashes. were as before i lay track and it won't crash. so this update messed something up. so for time being i uninstalled the tsw5 pc editor beta.
     
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  3. fecrails

    fecrails Active Member

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    For a different reason. Updated to version 1.0.7 which fixed the route map view crashes.
    Now if I make a new route with version 1.0.7, laying track crashes the editor which was not happening with version 1.0.6
    I sure hope this can all get sorted out.
     
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  4. Thijs053_NL

    Thijs053_NL Well-Known Member

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    I know one thing for sure. It worked fine for me for a whole week. I'm seriously thinking about changing the editor back to TSW4 because they don't update with it anymore. It was pretty stable for me
     
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  5. moofers#8902

    moofers#8902 Well-Known Member

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    DTG Alex another bad bug, sorry for bothering you about this.
    After creating new terrain it'll crash if you try placing track onto it. Laying track on existing terrain is fine though.
     
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  6. moofers#8902

    moofers#8902 Well-Known Member

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    Problem is TSW4 Editor is gone from the Epic Store.
    Nevermind it is still avaliable but only if you've downloaded it before with epic store.
     
    Last edited: Sep 28, 2024
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  7. ben#6357

    ben#6357 Active Member

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    I can't lay any more tracks. The editor keeps crashing immediately.
     
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  8. Thijs053_NL

    Thijs053_NL Well-Known Member

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    upload_2024-9-28_23-16-46.png
    TSW4 editor is here still in the store ;)
    But we know how it goes. It will take a long time again until they can fix the bug. And unfortunately in epic games it is not possible to restore a version of the TSW5 editor :|
     
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  9. moofers#8902

    moofers#8902 Well-Known Member

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    So I remember I know a trick with Windows, in CMD you can link folders to behave like they are in a folder when they are not.
    So I can have my plugins in TSW5 Editor Plugin folder but still use TSW4 Editor without copying everything over.

    it should look like this in cmd, replace your plugin with your plugin folder name 'make sure they are named the same' (mklink /j "TrainSimWorld4MOD\TSPrototype\Plugins\pluginname" "TrainSimWorld5MOD\TSPrototype\Plugins\pluginname"
    upload_2024-9-29_9-42-34.png
    If done correctly you should have folders with the shortcut icon on them.
    Also make sure the folder address is fully entered, the above was an example.
     
  10. davcpas#4902

    davcpas#4902 New Member

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    I'm getting the same error and have been pulling my hair out for the last 5 hours... thank god it's not just me.

    The only "workaround" I have found is placing a track in the TSW4 PC Editor, that then "fixes" the TrackTile and it then lets you work in the TSW5 PC Editor. I have no idea what's happened but looks like I'm reverting to the TSW4 editor for now...
     
    Last edited: Sep 29, 2024
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  11. Thijs053_NL

    Thijs053_NL Well-Known Member

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    i was thinking first the same. But the bug report you get when you crash told me enough.
    Which made me feel the need to report it again. And now it's hot waiting for DTG. My experience with DTG is that they are not exactly fast.
     
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  12. Thijs053_NL

    Thijs053_NL Well-Known Member

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    There is still no update for the editor? It taks a long time again to fix a little bug :mad:
     
  13. stedebee#1569

    stedebee#1569 New Member

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    Anyone know if DTG have acknowledged the track laying crash bug? Seems everyone making new tiles has this problem.
     
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  14. Thijs053_NL

    Thijs053_NL Well-Known Member

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    Nothing has been announced at all. Because DTG has not even seen the subject yet.
     
  15. moofers#8902

    moofers#8902 Well-Known Member

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    For the time being use TSW4 editor to lay the tracks, once tracks have been laid on a tile the track tile data becomes safe to use in TSW5 editor.
     
  16. moofers#8902

    moofers#8902 Well-Known Member

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    DTG Alex Could this issue be looked into please.
     
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  17. davcpas#4902

    davcpas#4902 New Member

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    Matt has said on another thread that he's asked someone to look into this, so hopefully he'll be able to follow up on it.
     
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  18. raptorengineer

    raptorengineer Active Member

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    might be while for the fix.
     
  19. ffabio89

    ffabio89 Well-Known Member

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    Maybe in this roadmap we'll have some good news...
     
  20. Thijs053_NL

    Thijs053_NL Well-Known Member

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    it is still more than just laying new ground and tracks. After each update I also notice that all the things I add are also removed and I can check everything again. So it starts to seem to me that they do it on purpose every time and that it is no longer small mistakes. :|

    It is indeed what I thought it was. It is suddenly no longer possible to load addons. So it is not just the ground. But they deliberately destroyed the editor. And I think I can give a reaction to that now. I really think this is unacceptable. They should leave working settings alone!

    upload_2024-10-7_15-35-35.png
     
    Last edited: Oct 7, 2024
  21. moofers#8902

    moofers#8902 Well-Known Member

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    Not getting that error, might be something on your end?
     
  22. Thijs053_NL

    Thijs053_NL Well-Known Member

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    Since the 1.0. 7 update, everything has suddenly been disabled and it can no longer load anything. I think I'm announcing an end to making addons for TSW5. This error keeps coming back. And reinstalling every time is not an option either, then you'll keep working.

    The editor can't find anything for others I've spoken to who are helping with my project.

    Also, my ground texture was suddenly removed again. While it was still there. I had to recreate everything and it worked again. They should stop messing around with this and leave the settings alone. And if something doesn't work, you should fix it after reporting it and not just let everything wait.

    You should also see it this way: We do pay money to DTG for this. And I don't think it's really the intention that this should happen.

    This is just a final warning from my side. I also have another unreal running (I don't have the problems in that one.)
     
  23. MJCKP

    MJCKP Well-Known Member

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    Start Train Sim World 5 and wait until it gets to the main menu, then close it again and open the editor. Sometimes the editor forgets you own your DLC until you open the game first
     
  24. Thijs053_NL

    Thijs053_NL Well-Known Member

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    I do that every day. Before I start the editor. Because the editor always forgets.

    I am now building on the ground that is from Version below 1.0.7. In my case that is between Enschede (NL) - Steinfurt-Burgsteinfurt (DE). But I hope that DTG will really work faster. This is really not possible. They are blocking the work of many. And it seems as if they enjoy it. :|
     
  25. jackthom

    jackthom Active Member

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    Anyone else find they have to regularly re-fill the track/signal sections because their timetable won’t compile, being unable to find a path for some trains?
    This has happened randomly several times after restarting the editor, even when I have made no changes to any of the track layout.
     
  26. ben#6357

    ben#6357 Active Member

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    Not that, but I have the problem that the trains stop at switches or signals in front of switches because the dispatcher doesn't change them. So the trains can't get any further.
     
  27. jackthom

    jackthom Active Member

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    I’m wondering if you have tried recompiling your timetable after this has happened and whether it would be successful.
     
  28. ben#6357

    ben#6357 Active Member

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    I've already done that. I also reset all breakpoints, but without success. Some switches are not set and paths are set incorrectly.
     
  29. jackthom

    jackthom Active Member

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    Thanks, I was curious as to whether a refill would be needed to get the timetable to recompile but it seems not in your case. That’s the only thing I can think of that might possibly sort out your pathing and signalling problems.
     
  30. ben#6357

    ben#6357 Active Member

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    I don't know what you can do about it either. Maybe this will be fixed with the next update.
     
  31. frownytob#1358

    frownytob#1358 Member

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    Can confirm the editor still crashes when laying track, making it impossible to use atm.
     
  32. ffabio89

    ffabio89 Well-Known Member

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    Sì, si tratta di un problema recente, attenderemo maggiori informazioni e una patch da DTG.
    Latest information was they're looking on it, but that's all for now
     
  33. ben#6357

    ben#6357 Active Member

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    I have just done the update and can say that laying the tracks is working again.
     
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  34. raptorengineer

    raptorengineer Active Member

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    hey whatdaknow laying track system is working again
     
  35. Thijs053_NL

    Thijs053_NL Well-Known Member

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    :oWhat is not working now? Placing the signals :P
     
  36. Thijs053_NL

    Thijs053_NL Well-Known Member

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    upload_2024-10-15_18-14-40.png
    On me side it works again :)
     
  37. moofers#8902

    moofers#8902 Well-Known Member

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    They mentioned in the patch notes something related to editor being fixed.
     
  38. djejjdn

    djejjdn New Member

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    Im not sure if this is just me but since this new update ive not been able to snap a track to another end of a track and have to snap further down to make a junction then start messing around with it to eventually snap to the end
     
  39. ben#6357

    ben#6357 Active Member

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    Since the update, the editor no longer starts for me. It crashes right at 45 or 55%.
     
  40. LPgamerTV

    LPgamerTV Well-Known Member

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    See if you have any repaint/ mod from Hannah installed. They are causing the crash while starting
     
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  41. ben#6357

    ben#6357 Active Member

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    Thank you very much, that was the cause. I wouldn't have even thought about that anymore.
     
  42. ffabio89

    ffabio89 Well-Known Member

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    So, finally they're fixed the crash? Well done DTG, I can proceed with my work now
     
  43. ben#6357

    ben#6357 Active Member

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    Since the new update, you can now reuse previously placed shape signals that previously caused a crash. The “LED signal” function also works for some Ks signals.
     
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