The following problem recently occurred: I placed a HET on the side of a track to switch on a level crossing. When I play the route in the editor and click on the HET, the editor crashes immediately. Is this error already known and can it be fixed?
Error code: LoginId:ff51107743c67912f966ab8d47aa6b87 EpicAccountId: Assertion failed: Pair != nullptr [File:F:\DEV\ND23-BuildPublicEditor-EpicRelease\Engine\Source\Runtime\Core\Public\Containers/Map.h] [Line: 621] TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_CoreUObject TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_TS2Prototype TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Core TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_Engine TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_UnrealEd TrainSimWorldPublicEditor_TS2PrototypeEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor TrainSimWorldPublicEditor kernel32 ntdll
Not exactly the same, but a similar thing happened and happens to me when placing Formsignale from Niddertalbahn or ECP. Raised a ticket to the support for it. But I don't think they solved anything. I kind of refrain from testing it out because it caused a lot of trouble to me in the past to get rid of it again. Seems like there are issues and bugs in the public Editor regarding some signals and in your case switches which the devs don't have in the official first party Editor. This sucks. https://forums.dovetailgames.com/th...rash-bugs-wing-for-hp0-hp1-not-working.80365/
The strange thing is: A few days ago it was still working. While playing in the editor, I clicked on the HET, the railroad crossing closed and the monitoring signal came on. When I clicked on the HET again, the railway crossing opened again. That's correct too. But when I started the editor yesterday and clicked on it again it no longer worked. At first nothing happens and then the editor crashes with the above-mentioned error message, which has not yet been approved because the message is probably recognized as spam due to its length.