PC Grass And Foliage Ini Settings

Discussion in 'TSW General Discussion' started by Scorpion71, Jul 6, 2023.

  1. Scorpion71

    Scorpion71 Well-Known Member

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    One thing I've noticed when going on routes in TSW is when I enter a populated area with just trees, grass and foliage the frame rates drop whereas when I'm in a heavily built up area the frame rates stay steadily high which I find quite intriguing!

    I'm wondering if I've got my grass density and foliage settings wrong.

    Here's a copyof my ini file

    [SystemSettings]
    r.Shadow.FilterMethod=1
    r.Shadow.DistanceScale=2
    r.ShadowQuality=4
    foliage.LODDistanceScale=4
    grass.densityScale=0.25
    grass.culldistancescale=0.25
    r.StaticMeshLODDistanceScale=0.25

    r.Tonemapper.Quality=4
    r.Tonemapper.GrainQuantization=1
    r.TemporalAASamples=32
    r.PostProcessAAQuality=6
    r.MaxAnisotropy=16
    r.DFDistanceScale=5
    ts2.dbg.RelinquishPromptWaitTime=60
    ts2.gameplay.IgnoreDerailmentGameOver=true
    ts2.gameplay.IgnoreSPADGameOver=true
    ts2.CameraMotionSway.KSitting.Z=1
    ts2.CameraMotionSway.LSitting.Z=7
    TimeOfDaySystem.AutoExposure.SpeedUp=10
    TimeOfDaySystem.AutoExposure.SpeedDown=1
    r.TonemapperGamma=1.95
    r.BloomQuality=3
    r.Color.Max=0.8
    r.Color.Mid=0.4
    r.Color.Min=0.004
    r.SSR.Quality=4
    r.SSR.Temporal=1

    [/script/engine.renderersettings]
    r.ViewDistanceScale=4

    Anything stand out in bold which would lower the frame rates in the countryside but not in a built up City?
     

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