I was gonna post this thread last week, but thought I would hold on this time, until I'd played a lot more, and until things settled down. I hope the team at DTG, don't mind yet another thread on the route! First thoughts: Personally, scenery wise, it's the best so far in my opinion, for a flat(-ish) end-to-end commuter route, it's a lovely route, and DTG have got the scenery spot on, it's green-looking, lush and dense, compared to some other routes, it's night and day. Variety of services, again a really, really good mix, I've enjoyed, the semi-fast/express work of Hamburg-Lubeck, as well as the stop start nature of the RB services to Bad Oldesloe. Including the BR101, a really good choice! It feels quite busy! BR112 really nice, if a little quiet, the Dostos well as UK player, it doesn't bother me, but I can certainly see why it bothers others. Stations, these are the highlight for me; Hamburg, Lubeck, Kupfermühle, Bad Oldesloe are some of my personal favourites, for station modelling, 10/10. Now the bad bits; PZB, I've mentioned it, in other threads, but this is just beyond disappointing and is an immersion breaker, now thankfully, I'd consider myself quite experienced with PZB, so I know how to work around the bugs to avoid an emergency brake. But it really shouldn't have been missed. On one of the last signals into Hamburg, there a 20 km/h warning limit? Is this correct or a bug? Stopping markers, are unbelievably tight, Bargteheide for terminating services being incredibly tight! I had a random red signal on the 10:10 service from Hamburg to Bad Oldesloe at Kupfermuhle, (level crossing related?) sadly I was unable to recreate it playing again. Performance issues, there is a lot of lag, and stutters and FPS, some of the worst we've had, worse the Munich in my opinion. There's one tile in particular where there's a long delay of 5-10 seconds, if I remember it's the approach to Tonndorf or Rahlstadt (can someone confirm with me double checking!) Overall, for me, DTG scenery wise, station modelling, and for the BR112, they've knocked it out the park it's a job well done. Unfortunately, balanced with the PZB issue, it really lets it down, as well being one of the poorer performing routes, in terms of FPS drops and stutters. It's a 6.5 or only just a 7 out of 10 for me, purely for the PZB and performance issues alone, apart from that personally, I can't fault it.