Hi! Due to lack of tutorial from DTG about this part of the editor (there's a lot of things we missing to know how to do in fact) I'll ask for some helps. My goal is create all the animated stuff that have an interaction with the track like level crossing and switch lever; YouTube it's a good friend and tell you a lot but, as know, our version of UE isn't the same that's Epic have so, sometimes, some functions aren't the same. Here's the problem: How to create the right animation BP? How to get the correct interaction with the track? What is the better set up for a two-animation object inside the BP to set the animation? Hope someone (maybe some developer from DTG) have some info or a useful pic to show.....