Hello all! I've well & truly jumped in the deep end with the editor. I've made a decent start with learning route building, but it does require custom track as the gauge needed isn't in TSW at all at the present time. I've got my first track meshes modelled & imported into the editor, where I'm getting stuck is actually making the static meshes into splines. Does anyone have any advice for continuing past this point?
You've got to create every part as a mesh but not the full piece of track. In last, you can add all the parts wit the Track descriptor directly in the editor... There's a topic here to watch or you can see wich types of meshes you need by seeing the DTG's one
Apologies I should’ve mentioned, all the parts are separate. I’ve just placed them together for the image. So you just create a new track descriptor and that tells the editor how it all goes together?