Help With Scripting Rollingstock

Discussion in 'Content Developer's Area' started by C 70015, Jun 24, 2021.

  1. C 70015

    C 70015 Member

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    Hi, i'm not sure i'm asking in the right place or in the right section but i'll ask anyway :)


    Is there anyone that has knowledge/can help me with scripting rolling stock? I would like to compile multiple liveries into one .Geo/Blueprint and be able to select, say, random livery = 'A' or livery1 = 'B' in the Number section.
    I've searched for tutorials elsewhere but all seem to be scripting scenarios. I've seen a document on the commands to use but I'm unsure what to put where.
    I have a 'somewhat-ok-understanding' of .lua scripting but never actually tried it before.

    Thanks in advance :)
     
  2. Reef

    Reef Well-Known Member

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    You might want to try this forum instead > https://forums.uktrainsim.com/index.php They are a bit more techy minded over there, mind you they are having site certificate issues atm though so I'd hold off for a few days if I was you as it'll no doubt be sorted by then.
     
  3. C 70015

    C 70015 Member

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    no problem :D

    thanks
     
  4. Reef

    Reef Well-Known Member

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    Site certification all sorted now and everything's back up and running as it should
     
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