Hi, so when working, I realized that around this area, I have 3 layers of tiles stacked on top of each other, so I deleated the 2 layers that I did not need. Now I got a new problem. Somehow the editor thought why not delete 1 of the tiles I need. . How would I get this red cursor box where I need it to recreate the single tile? Thanks for helping
For the time being ignore the red box cursor, it does look very small/distant and unlike the one in my editor. Move your viewing position to be directly above the hole in the landscape and maybe not quite so high up. At the bottom right in the viewport, note the light grey box where it currently says "Level: ST_x18_y-56". Move around a little over the missing tile until you have "Level: HannoverHamburgMap(Persistent)" displayed there. You will then be in position to create a tile there.
Hello, I found that the red cursor box is unreliable. It will still generate a tile directly underneath you. Though, if it still wont generate, i might be because the editor still thinks that there is still a tile there. If you go into the Plugin/Map/Tiles folder, the old tile files might still be there. Search for "x18_y-56" or whatever tile you are hovering over and delete these files. The route can't be open while deleting though. Edit, Almost forgot: Remember to make a backup of the route just in case
Thank you soooo much . But now there is a new problem, the tile is generated where the red box is :/. Sorry but I have no idea about tiles, what do I have to put into the tile creation tool to make it spawn exactly the tile x-19 and y-48 and not at (0,0).