I am quite new to modelling and such, and i have one simple question: Is there any way to import a 3d model let's say... a Locomotive or a passenger Coach into Blender? I'd appreciate the help!
Right-Click the skeletal mesh and then select "Asset Action > Export". Export it in FBX and then import that into Blender. Though you should only use the exported meshes for study purposes (see how a thing was done, how much detail was used, etc.) and not as a start for your own work.
Wait… that is possible? I was always doing it in a different way, with the UnrealPak and UModel in the Console.