I didn't buy TSW3 and have played very little Train Sim World since TSW3 release. A few days ago, however, during an RPG session with friends, I had the opportunity to talk to a colleague who has been working as a train driver for more than 10 years. I complained to him how unrealistic I thought Train Sim World is but to my dismay, he has the exact opposite opinion about the realism of TSW! He told me something like this: "On a real railway, as in your TSW game, lots of things don't work as they should. Nor does it work as it is written in the regulations. But nobody cares, because it's your problem and whatever goes wrong is always your fault anyway." "The smiling people at the desks talk a lot about high quality and how much they care about you. But all they are really interested in is the money. So you won't find much help or support from them. Don't trust them." "And there's nothing you can do about it all. Nor can you fix it in any way, just like you can't fix the bugs in TSW. You have to deal with what you get, or quit your job. No one is interested in what you think is working improperly or what could be improved." "All you can do is hand in your resignation from the railway, just like you resigned from buying TSW3. But that won't change anything anyway, because there are literally hundreds of applicants queuing up to take your place." So in his opinion, by playing TSW I got a foretaste of a real railway work. That's why I apologise to DTG for being critical of them. I was wrong and had no idea how the railway works. And... I'm glad I didn't become a railwayman and chose a different school.
Sadly, you have hit the nail completely on the head. This is true of more or less any job and business in this day and age.
Wow. And Dad Rail makes the railway seem like a very nice place to work! Also you got me with the title, well done! And your post seems to make complete sense as well!
Although I do advocate for bug fixing and other quality-related issues, I 'usually' don't get frustrated over bugs and broken things. The trick is to do a little bit of roleplay... How I interpret things :- Red light issues -> Incompetent dispatchers Empty stations -> Railroad / Railway in decline Incorrect sounds -> Poorly maintained equipment Game crashes -> Short terminations due to 'security incident' Wrong PIS / poorly implemented features / general inaccuracies -> Undocumented changes Boring timetable runs -> 'Precision Scheduled Railroading' Expensive DLCs -> Increased ticket prices