I would like to comment some issues I am experiencing. > ICE 1: On the TSW3 german route, moving from external disc to the PS4 one, it is Ok. But surprisingly when using it on the updated TSW3 compatible Koln Aachen route, on a Scenario This happens: - At Koln station full of trains, and much more scenery the visuals are ok Using the "close" visual feature. Sorry do not remember the exact name. I am referring to the one you get more far away, but use the "zoom" function. But strangely in the middle of the route, - so which less scenery objects around and trains - when you use the same visual option, the shape and textures get worst! This happens only when using that visual - which is the most I like to use when driving a train! - . Please notice this is the only train experiencing this "deformation". - This pictures is just to show something weird that sometimes appeared ... That is a Talent, but without body. Just the interior. - One thing I noticed on SEHS route, is when snowing there is snow inside the tunnels. Which does not may happen.
The last one, is not a small issue, but it is not as the real thing. Furthermore is easy to solve, then I mention: BNSF locomotives have similar and almost correlative numbers On real trains, numbers are not so close. I have already made around 10 timetables, and it is the same case for all. I mention this also, due to on Sherman Hill SD70ACE it have quite different numbers in general.
Another issue I have noticed on TSW3 routes, are automobiles on side routes. There are lot of then that are static. But moving ones, pass through them! This is really weird and does not happened on TSW2. At least no so commonly seen.