I’m so glad that the immersion controls have been expanded on with the inclusion of a ‘shift’ button. AFB/PZB controls absolutely had to be on the controller and more camera angles etc will be much more interesting for taking pictures. I’m not sure having the horn split between shift and none shift is the best way to do it. I still think left control stick up/down (instead of zooming in and out, which is now part of the camera shift functions) would have been better for low and high horn. What has been proposed is definitely better than nothing though and I’m pleased DTG have taken controller feedback onboard.