Improvement Of Guides---a Detail Route Guide For Each Dlc

Discussion in 'TSW General Discussion' started by KCRCRailway, Jun 15, 2021.

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  1. KCRCRailway

    KCRCRailway Active Member

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    A paper form of Route Guide is provided at #11 to help you understand the video method.
    Hello guys.
    I dropped my suggestion of Asia Route Suggestion---Hong Kong East Rail (https://forums.dovetailgames.com/th...l-4000-words-many-pictures.40958/#post-324456) as I was busy playing with the new DLC we got now.
    DTG had somehow forgot to provide the manual this time. Luckily, moving the 314 is a easier job compare with 395. With manual or not, the current reply when new player asked [How to drive this route] and recieved [Drive more] are not a good method to encourage more new, casual player to join us.
    In order to provide more support, I had write 3 guides deeply explaining [How to drive this route].
    See the 3 video below.



    1: Speed Limit, Whistle and Signal marked clearly.
    2: The Brake Point was suggested, which save a lot of time figuring how to stop the train without overshoot 500 yards.
    3: These guide not only support daylight action, but also allow you to drive under the worst situation.
    Sadly nobody actually view these videos--which have more nutrition than people driving and talking--it actually focus on the skill.
     
    Last edited: Jun 17, 2021
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  2. KCRCRailway

    KCRCRailway Active Member

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    It was a real headache to produce these video as we lack of official map lable each waypoint.
    Hopefully, the improved manual in future can solve some problem
    However, I still think DTG should, if not by themselves, encourage Youtuber and other video website users create such guide.
    In real life, you dont just throw the newbie in seat--you need a tutor guide them.
    One video can be viewed multiple times and with provided paper form note, it was no longer a challenge to drive without HUD--but it require the support from experienced community members.
     
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  3. rat7_mobile

    rat7_mobile Well-Known Member

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    In my case video are very expansive help, as they are charge by the ISP per Kb, and in videos somethings are always missing either accidentally or to make it shorter, and I mean no insult to whoever is making tutorial videos, but written documentation is by far the best kind of documentation, it is also searchable as opposed to video which can not be searched at all
     
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  4. KCRCRailway

    KCRCRailway Active Member

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    Well, if put cost away, are these examples working in means of helping new players?
     
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  5. Ben_Broomfield

    Ben_Broomfield Well-Known Member

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    Totally agree!

    Videos are alot more interactive and cant beat (personally) a manual, unless its a proper good one. Feel like this should be incorporated into a in-game tutorial (although a bit more in-depth), kind of like and similar to the TS Academy.
     
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  6. KCRCRailway

    KCRCRailway Active Member

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    Consider there should be a good number of player having enough experience on routes, I feel DTG should at least put up a official playlist on youtube encouraging people to watch or produce them.
     
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  7. KCRCRailway

    KCRCRailway Active Member

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  8. Ben_Broomfield

    Ben_Broomfield Well-Known Member

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    Agree. I think they need to sort the manual situation out though. Either do it or not.

    I think new players would find videos on routes and all the in/outs of stock interesting, combined with other 'advanced' content for players who want the extra mile such as Safety Systems (i know they are in the works at DTG, but still...). Just enables people to learn in a more interactive way.

    If theres nothing then direct people to where they can get the useful information.
     
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  9. KCRCRailway

    KCRCRailway Active Member

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    The last sentence was exactly the point I want to made.
     
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  10. KCRCRailway

    KCRCRailway Active Member

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    I just think again about this---Video is not [cannot be searched at all] if you lable like [Brighton--00:40]. A paper form are possible (I just didn't paste it on youtube yet) but with simplification (to allow you read while drive) it will easily end up like EBULA or german method of route guide which---without video to explain---is hard to understand.
    Video is not the final solution, but a easier method to explain a paper guide.
     
  11. KCRCRailway

    KCRCRailway Active Member

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    What you are looking below is an example of Paper Route Guide from Brighton to Lewes
    [DEPT Brighton] (Preparation of DEPA) [DEPT 20mph] [Brighton-Lewes]

    [Banner Repeater]

    [SP 25mph][Main Signal]
    (When Passing Brighton Junction, Entering Eastbourne Way]
    (Raise Speed 25mph)
    [SP 30mph]
    (Either Raise Speed when visual contact [Skyscraper])
    (Or calculate [Bulge] on Bridge after [SP Limit]
    [Order: No1........No2,No3] Raise Speed when at No3)
    [SP 55mph]
    (BP: When entering Platform]
    [APRO London Rd.] (Beaware of 4-car stop pt.)

    [DEPT London Rd.][DEPT 55mph]
    [DEPT Signal],[Tunnel]
    [Coasting Board] (Next stop 800 Yard)
    [Repeater Signal]
    [SP 70mph] (Break Point)
    [APRO Moulsecoomb] (Beaware of Short Platform)

    [DEPT Moulsecoomb] [DEPT 70mph]
    [Main Signal]
    [Repeater Signal] (Next SP Limit 400 Yard)(B1 till 60mph)
    [SP 60mph] (Next Stop 800 Yard) (BP)(Use B1)
    [APRO Falmer] (Beaware of 4-car stop pt.)

    [DEPT Falmer][DEPT 60mph] (Next stop 4.4mile)
    [Main Signal]
    [SP 70mph][Tunnel](Raise Speed 70mph)
    [Coasting Board] (Next stop 3.7mile),[Radio Channel]
    [SP 70mph] (Next Sp Limit 2mile)
    [Repeater Signal] (Check Speed)
    [Main Signal]
    [Repeater Signal] (B2 till 55mph)
    [SP 55mph] (Next stop 1.2mile)
    [AWS][Next SP 10mph] (Next SP limit 0.9mile)
    [Tunnel]
    [Flyover](B1)
    [AWS Off] (BP) (B till 25mph) (Next SP Limit 450 Yard)
    [Main Signal]
    [Oppo Shunt Indic](BP)(Next SP Limit 100 Yard)
    [SP 10mph]
    [APRO Lewes] (Beaware 4-car stop pt.)

    [Lewes-Seaford]

    [DEPT Lewes][DEPT 10mph]
    (Check before DEPT) [Main Signal]
    (When Entering Main Line) [SP 40mph]
    (Passing Flyover)
    (When APRO Junction)(Raise Speed 40mph)
    [Main Signal][SP 60mph] (Hold 40mph if to Seaford)
    [Main Signal][Route Indic][Sp 40mph]
    (Passing: Lewes Junction to Seaford)
    [SP 70mph]
    (Around 7 sec) (AWS) (Raise Speed 70mph)
    [Next SP 70mph]
    [Repeater Signal]
    [Radio Channel][Level Crossing]
    (Around 20 sec) [Coasting Board] (Next Stop 1mile)
    (End of Curve to Right)(BP)(B3)
    [Whistle Board](Next Stop 400 Yard)
    [SP 60mph](Check SP BELOW 35)
    [APRO Southease](Beaware of Short Platform)

    [DEPT Southease][DEPT 60mph]
    [SP 70mph] (Raise Speed 70mph)
    [Whistle Board]
    (In Curve)[Whistle Board]
    [AWS Off][Coasting Board][Level Crossing]
    [Main Signal]
    [AWS On](Next Stop 1mile) [Next SP 35mph]
    [AWS Off][Main Signal] (B1, switch B2 when passing [SP 15] till 45mph)
    (Caution SP Limit)
    [SP Right 15mph] (Caution next SP Limit)
    [Repeater Signal][SP 35mph] (Next stop 600 Yard)
    [APRO Newhaven Town](BP)(B3)(Stop at end)

    [DEPT Newhaven Town][DEPT 35mph]
    [Repeater Signal][SP 35mph](Next stop 600 yard)
    (Visual on Oppo Platform)(BP)(B3)
    [SP 20mph]
    [APRO Newhaven Harbour](Beaware of Short Platform)

    [DEPT Newhaven Harbour][DEPT 20mph]
    [Main Signal][Route Indic][SP 20mph]
    (Passing: Newhaven Junction to Seaford)
    [SP 70mph](Single-track) (Next Stop 1.3mile)
    (When Visual Flyover, Raise Speed 70mph)
    [Abandoned platform](Next Stop 800 Yard)(BP)(Till 45mph)(When leaving)
    [Coasting Board]
    [AWS On](BP)[Next SP 15mph]
    [APRO Bishopstone](Beaware 4-car stop pt. on LEFT)

    [DEPT Bishopstone][DEPT 70mph]
    [AWS On] (Next SP 800 yard) (Raise 50mph and hold)
    [Flyover](Brake Point)
    (Caution of SP Limit) (Before Platform) [SP 15mph]
    [APRO Seaford] (Stop at end)
     
  12. KCRCRailway

    KCRCRailway Active Member

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    What video can do is to translate the route guide above in a format that you can understand without guessing where you should start action, it is an example, not solution.
    The paper form is also not a solution, it is suggestion. Following this, anyone can drive the route with reasonable room of mistake (like forgot to brake earlier).
     
  13. seancrabtree2003

    seancrabtree2003 Active Member

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    KCRCRailway Your paper route guides look absolutely brilliant. just the right amount of detail. and i think i find easy to use and strop using Hud. keep up the good work. DTG Natster this would be good in the manuals.
     
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  14. KCRCRailway

    KCRCRailway Active Member

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    Thanks for trying this out---hopefully I could either work out GWE or GCC for next guide---I got enough of Electrostar :p
     
  15. FD1003

    FD1003 Well-Known Member

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    Attached a Class 465 guide I made some time ago.
    My guide was made before this post: https://forums.dovetailgames.com/threads/class-465-9-driver-review.40984/#post-321282
    In case of any conflicting information I'm wrong.

    This is something I put togheter to help out Rudolf on his SEHS guide, it might be useful to someone, bear in mind it could have some spelling mistakes and awkward writing.

    If there is demand I might think about doing something similar for other DLCs but no promises.
     

    Attached Files:

    Last edited: Jun 20, 2021
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  16. KCRCRailway

    KCRCRailway Active Member

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    Hi,
    I was doing research about KCR and noticed this reply----I will take a look on what this is, looks interesting (100 times better than the 465 manual in game---what? We don't got one? I guess I will just put a 5/5 then)
    Update: Turns out the link doesn't work, but 5/5 remain consider DTG didn't put anything for 465 anyway :P
     
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  17. KCRCRailway

    KCRCRailway Active Member

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    The post mentioned are quite juicy (with interesting information and viewpoints), eager to take a look on PDF
     
  18. FD1003

    FD1003 Well-Known Member

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    Fixed, if you check my previous post you'll find the PDF attached.
     
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  19. KCRCRailway

    KCRCRailway Active Member

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    Just read it---I like how the manual related with reality driving, but why it didn't mention about the automatic crusing function?
     
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  20. FD1003

    FD1003 Well-Known Member

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    Chapter 4.1 page 7
     
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  21. KCRCRailway

    KCRCRailway Active Member

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    I'm blind as always :P
     
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