While waiting for TSW4 fixes i have been going thru loco training. Training usually requires boarding the loco and it is there that i walk inside the back of the driver seat. So who tested these ? Some have an instruction out of sequence which then comes into place. Some lockup for the silliest reason: you used L1 to release the brakes, so it tells you to wait for the brakes to release ... BC is 0 so it sits waiting until you exit One only works if you do not use L2 and L1 on your controller ... One can not see that you stopped if you stop beyond the marker but still midway down the platform ... So many scripts with no checks of state to permit going to next loop by leaving current loop or some such script testing overly simplistic checks at the top or bottom of loops, i suppose ... but definitely not properly tested. Take a seat ... ( but next you must leave the seat ... is that why some seats are penetrable ?) Some reviewers say users lack thankfulness and are just complainers ... but i have tried 3 tsw this fall before getting classic and those trials have been Windiws XBox emulator, Steam on Windows, PS4 and now PS5 and a load of DLC often duplicate on all platforms: PS, Windoze, Steam ... so maybe i have seen in these almost 60 days a pattern in DTG as i am retired from S/W dev in big corp consulting in USA ... and i have travelled on DB trains criss-crossing Germany across decades as ich kann deutsch. So maybe my gripes have a wee bit of weight, if not actual merits. a DTG customer former corp. Smalltalk team lead Logtalk for any Prolog MIT Curl ( now Tokyo Curl but not cURL ) unix admin SNOBOL then Icon/Unicon/Object Icon APL, asm C Rebol/Red OZ/Mozart, Mercury NL polyglot somewhat dtg disgusted yet happy 70+ grandpa, father of 3 but never divorced Microscoff lies and misdirection veteran RISC RS6000, OS2 and ABEND DASD GOTO guy but not one of the dev Bros " Hire that intern ... she will fix it because she will test it and respond to QA and close Tickets with actual QA complete and User Acceptance sign-off." BBC beyond Bros computerings
They are saying the tutorials are often overly scripted such that if you do something slightly off from the instructions the tutorial cannot be completed. I agree. It isn't helped by the fact a lot of the controls are not functional in the tutorials unless you are supposed to press them at that particular time, even the brakes and throttle can get locked. It makes what should be an interesting and fun first experience into an absolute chore sometimes.
I do get the bit about tutorials where you are told to sit down in the driver’s chair only to immediately have to get up again to operate one of the switches or breakers in the cupboard behind you. Seems a bit sloppy with the sequencing, if not the end of the world.
if I recall correctly from a stream the sitting down enables the physics, without that your switch presses wouldn’t work correctly
Well, that can't be right because I often get up from the engineer's seat to throw switches on the back wall, fuse cabinets, elsewhere in the cab or even outside. Edit: Ah, see what you mean. You have to sit momentarily, at least. Is that it?
yes I believe you have to sit so the game switches physics from AI to Human, then you can get up and do what you want. If you sit in another train (not sure where the line is drawn relating to loco/train in dpu style workings) then the player physics moves to that train and the previous train reverts to AI physics I do agree it could definitely be handled better though