Have you ever thought that your train had too much color, and needed a tone down? Well, now there's the untextured 166! Using the latest in modding technology, the untextured 166 has broken the materials usually used to make the paint of the locomotive. As a result, the entire paint job remains in its stock grey checkerboard pattern, even the windows! Only the decals remain, but that's just for safety and keeping the GWR identity alive even on these new locomotives. If we wanted to, this thing could be 100% untextured, down to the last decal! One of the largest destinations for GWR's untextured 166 is London Paddington, where it can be seen around the railroads many remaining textured locomotives. Nobody knows how long it will be before all locomotives become untextured. A drone's eye view reveals the complete untextured 166 set. Each of the 3 vehicles in the set has had all normal paint removed inside and out. Despite the windows opaque appearance, this is actually just an illusion that has resulted in one way windows. From the fully textureless interior, anyone can look out of the locomotive without anyone else looking back in. Great for privacy! And despite the different appearance of these trains, passengers have still been just as active riding them as before. But to be serious, this is basically modding gone wrong. I am still working toward an FGW repaint of the 166 as (FYI) DTG already has 166 FGW textures in the files. The hard part is getting the textures to swap in just the right way. I managed to mess up, and as a result, this thing thinks it has no textures at all! But if anything, this demonstrates that DLC, as well as the base game CSX Heavy Haul, can all be modded. In fact, I don't think anyone managed to get a mod into a DLC before now...You just gotta mod it correctly! And no, this will not have a download link.
Oh, and for those who want more color instead of less, we also made the rainbow 166. Sorta kinda on accident. Even comes with a handy color coded undercarriage so mechanics know which part is which. If that's not enough color for you, I don't know what is.
Found this on RWA forums also - http://railworksamerica.com/forum/viewtopic.php?f=72&t=20250 More to come!!
There is also a Burlington Northern Autorack (same thread as last post). And an ex-Norfolk Southern CSX SD40-2
Well, the goal of the day yesterday was to get the FGW textures to load on the 166. It sorta worked, but only sorta. It didn't look very good, and all the decals were completely messed up. Looks like we will still have to wait for DTG to officially finish the FGW locomotives for GWE if we want to have a properly rendered FGW 166.
No not really, the mess here isn't exactly something anyone can make functional outside of DTG. So, kinda DTG's turn to pick up the torch on this.
Is there any way to know that the current TSW is packed in which version of UE4? As I am also going to try repainting on Class 66, I have read in other forums that UE4 version matter if I want to pack the file back. Thanks in advance.
If you use the right tools, the version shouldn't matter anywhere except when you package the textures. For GWE I think 4.16 or 4.17 will both work.
It was 4.16.3 but I haven't checked what it was after RSN was released. Probably the same I suspect as Matt said they wouldn't be providing a bug fix patch until later. Of course the version may not change even then as it seems DTG have customised the current version of UE4 so they would need to provide a customised version of any new version of UE4 they download to us.