Is Texture Baking Worth It For Basic Objects?

Discussion in 'Creation Centre' started by mr2mark, Jan 13, 2026 at 6:03 PM.

  1. mr2mark

    mr2mark Active Member

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    Evening all

    Recently i have really got into texturing the assets ive been making im now able to set up normal maps etc, now im looking into if its worth baking textures for basic scenery objects such as houses etc, if so what would be the procedure and what shader would i use?
    The reason i ask is because my assets still look a bit bright compared to the professional assets they seem not to interact with any light within the ts editor and have a slightly dull look to them, is this the result of texture baking? Thanks in advance
     
  2. mrscott2022

    mrscott2022 Member

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    I use TexDiff for most items. I'll bake in shadows for those items I want to add detail to. Mainly track side buildings.
     
  3. mr2mark

    mr2mark Active Member

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    ok thanks i will get experimenting
     
  4. Oystein

    Oystein Well-Known Member

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  5. mr2mark

    mr2mark Active Member

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    I have been looking for this article but could not find it!! Just started getting my head around it i think and this should help a lot thank you
     
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