Hello, While creating routes in the Map Editor, I encountered a visual issue. After laying a certain length of track, I used the Move Tool to place bridges, embankments, or tunnels. During driving tests, I noticed that when the train travels in the opposite direction of how the bridge (or other structure) was placed, the upcoming bridge/embankment/tunnel sections disappear and only become visible when the train gets very close. I'd like to ask: Is this behavior part of the game's rendering or loading mechanism? Could it be caused by hardware performance limitations? Or might it be related to asset settings or the way I constructed the sections in the editor? Any insight or suggestions would be greatly appreciated. Thank you!
If those are scenery assets then check that their visibility setting is set to 10 in the editor (always visible despite user detail level)
By using the bridge asset of Zhengxi High speed Railway. However, there’s actually a 500-meter bridge up ahead that’s connected — the junction is marked with a triangle symbol.
Is it the line showing “N/A”? I tried to change the number, but I couldn’t — it just keeps showing as -1.
It's a loft your using, so there isn't a detail level setting for it. I don't know why you are experiencing the problem, or if it's a quirk of the particular loft you are using. Do you get it with lofts from other routes?
Of course, this issue can also occur with other Loft modules, except the official routes like Southwest China Highspeed, Guilin-Hezhou Highspeed and Zhengzhou-Sanmenxia Highspeed.