Jackhammer noise was a pain am glad its gone. But, there still is little pops in sound still and even no sound at all at times for a couple seconds, yes not as bad as the jackhammer but still kinda anoying.
I don't think it's it's tsw fault,they said it's the xbox it's self that's the problem the way unreal engine talks to xbox and there is only eight channels for sound anyway . I believe pc sounds are better I know I used to play tsw on pc before I got series x, I don't know how playstation sounds though. Now the jackhammer has gone it's like a different game much better . Got to give dtg audio team credit sorting it out without changing audio engine even when other developers said don't use xbox audio, DTG found a solution it's not perfect I know but it's a lot better than what we had. There is no confirmation of this but I don't think it's increased ram usage but don't quote me on that, that's a question for professor matt p. All we need now is for dtg to sort out the flickering texturs and z fighting and white flashes that keep happening on xbox. I'm off now to enjoy jackhammer free drive on tsw2.
Yeah agree. The white flash and dash flickers are a pain for sure. Am defo glad the jackhammer is done now.