Playing LDG-51 Part 3 Potash to Thompson - When you get going on the route no end objective info comes up there is no arrow or circle or destination and distance - I keep waiting for it to appear but it never did - I ended up driving to the end of the map and tripping a red signal down at the end of the map What gives? - how do you know what to do and where does this service end? Has anyone else had this problem? - This is for the Xbox
It showed up 5 minutes after passing the go via objective for me. This was in one session. That was too long without any objective and I think it should be looked into. If you went to resume saved game that could also create an issue in scenarios.
Got the same on this last night. After passing Seven Mile no objective appeared on the top left or as an icon in the world. I assumed it was because I resumed a save game but usually if you're going to lose the objective data it does it straight away. It is a long slow drive to get to that point without saving if you stick to the speed limits so hard to do without saving.
Update... Ran this again in one hit, hooning it up to Seven Mile ignoring the speed limits. Not a save game issue, seems to be a glitch in the scripting. When you pass Seven Mile the clock and next objective still vanish then about 4 or 5 minutes later you get a series of purported messages between you and the dispatcher seeking to approach Brendel. After those clear, then the objective data with Thompson and clock re-appear. I still regard this as a bug as the player could easily assume the scenario has failed, with the absence of any objective data. Surely it should have been scripted with the next objective after Seven Mile to *stop* at Brendel, then run the dispatch sequence, then pop up Thompson as the final objective. IMHO still needs rejigging though guess at this point Cane Creek is another veteran route added to the fire and forget pile.