I don't know about you, but I hate the look of the current headlight glow effect. This big blob of light around each lamp looks totally unrealistic and has the big problem that it stops working when you are far away from the train, making it look like the lights are turned off from a distance. In real life, you'd be able to see the glow of a headlight from miles away. Now, what really bugs me about this is that there is already a solution in game that works: flare textures. Signals use this flare style, and not only does it look more realistic than the circular halo glow, it can also be seen from really far away. And it's not like this can't be put on moving objects; the EOTD already uses this! It seems entirely reasonable that projection lights on locomotives and elsewhere could be made to use a light flare instead of the darn halo thing. In this picture, I have the headlights on, but the only way to know that is to look at the ground. At this distance, any of the lamp glow is gone. But the EOTD...that thing's light is more visible than the headlights, and even then, its not as big of a flare as I would expect from the headlights. And some real life for reference, at a similar distance, the headlights still have a very obvious glow, with more of a flare to them as well. I don't think we need any lens flare stuff, just the plain old light glow texture like what the EOTD uses.