Luton To Brighton

Discussion in 'Suggestions' started by robert#2816, Aug 5, 2023.

  1. robert#2816

    robert#2816 New Member

    Joined:
    Aug 5, 2023
    Messages:
    1
    Likes Received:
    0
    Luton-Brighton route via Gatwick Airport
     
  2. lucasfor49

    lucasfor49 Well-Known Member

    Joined:
    Nov 29, 2021
    Messages:
    1,278
    Likes Received:
    1,407
    • Like Like x 3
    • Helpful Helpful x 1
  3. TSW Nathan

    TSW Nathan Well-Known Member

    Joined:
    May 17, 2022
    Messages:
    4,102
    Likes Received:
    4,718
    That is not how to make suggestions. Please click the link posted to make a proper suggestion on why Luton to Brighton via Gatwick is a good route.
     
    • Like Like x 4
  4. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    17,907
    Likes Received:
    36,455
    Especially as BML already exists in the game with the timetable already a fragile thread.
    Apart from the technical issues of extending the route adding Luton and all the associated MML services likely to collapse the thing entirely.
     
    • Like Like x 2
  5. jack#9468

    jack#9468 Well-Known Member

    Joined:
    Mar 29, 2023
    Messages:
    6,248
    Likes Received:
    7,446
    It would be better off being its own route, albeit a tad too long.
     
  6. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    17,907
    Likes Received:
    36,455
    They are not going to duplicate a substantial part of a route already in the game.
     
  7. Wivenswold

    Wivenswold Well-Known Member

    Joined:
    Dec 15, 2017
    Messages:
    1,445
    Likes Received:
    2,524
    Remarkable isn't it?
    Train Sim Classic is over 15 year old copes perfectly well with a Thameslink run from Brighton to Bedford that someone made in their spare time and thankfully added to the Workshop.
    TSW first developed 5 years ago ostensibly to replace the older game and it's not robust enough for a busy, long route with lots of AI.

    How did that happen?
     
    • Like Like x 3
  8. pessitheghost

    pessitheghost Well-Known Member

    Joined:
    Sep 23, 2019
    Messages:
    2,312
    Likes Received:
    3,565
    My question for almost every single route in TSW. You can run London to Birmingham, Brighton to Bedford, a sizeable portion of the east coast in like 4-5 different eras on an older engine
     
    • Like Like x 2
  9. lucasfor49

    lucasfor49 Well-Known Member

    Joined:
    Nov 29, 2021
    Messages:
    1,278
    Likes Received:
    1,407
    It's because TSC vs TSW has a lot of differences- the timetable mode is just non existent in TSC, TSC uses an inbuilt route builder so everything is inhouse. While as TSW uses unreal and has a timetable mode. Imagine a run from brighton to Luton or Bedford on unreal, with timetables, you'd have 2500 atleast. That'd cause serious problems.
     
  10. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    17,907
    Likes Received:
    36,455
    Nail on head.
    Most TSC routes merged or otherwise come with a handful of scenarios. You cannot jump off a train, take over another or decide just to board as a passenger. If you’re into career scoring, most runs are carelessly set up so you start losing 100’s of points as soon as you are running more than a minute or two late.
     
  11. Wivenswold

    Wivenswold Well-Known Member

    Joined:
    Dec 15, 2017
    Messages:
    1,445
    Likes Received:
    2,524
    I appreciate the differences between the two games, in the event of a theoretical Workshop merge of two TSW routes none of the scenarios/timetables from the two routes would port to the merged route. Just as is the case with TSC, it would treated in the library as a new route and therefore would need scenarios and/or a whole timetable to be created by users.

    The point I'm making is that if TSW can't cope with stutter-less short routes, let alone longer ones and has no functionality that allows for merges then it TSW would appear in many ways to be a backward step.

    Note the improvements in every other type of simulation games since 2007 and compare. That TSC is still more popular according to Steam stats says so much. Maybe TSW4 will take the step up that's needed.
     

Share This Page