After the fix to allow the centre cursor to snap to overlapping junction switches, it still snaps to signals with priority over switches, so when a signal is overlapping a switch it is still impossible to select that switch on the map. As there is absolutely no need for the player to select signals (just an effect of the map being a dumbed down version of the dev tools map), snapping to signals should not occur at all for players, especially when it gets in the way of a switch, which we do need to be able to select. There are many switches with a signal obstructing them on Spirit of Steam, and these switches can’t be changed (or checked) on the map.