Mk1 Coaches - Now Available

Discussion in 'TSW General Discussion' started by spikeyorks, Mar 6, 2024.

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  1. No Coach Numbering on the livery please. (Non-prototypical but avoids definite number duplication).

  2. Different Numbers on each side. (2 for the price of 1 plus you can't see both sides at once anyway).

  3. Same Number of each coach side. (Prototypical but means all coaches in a rake have the same number).

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  1. spikeyorks

    spikeyorks Well-Known Member

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    I have some Mk1 coaches in Blue/Grey that I'm planning to upload to Creators Club shortly. I am currently unsure how to number these so I thought I would have a poll to see what type of upload the community would prefer. (I can then bear this in mind for all future liveries).

    Basically, I want to know how to number my coaches within my livery. There are 3 options and these are (1) un-numbered, (2) different number on each side (giving 2 models for the 'price' of one) or (3) same number on both sides (thus making each individual model unique). As you can't see both sides of a train at once having different numbers (opt 2) will give the illusion of having more separate coaches whereas (opt 3) requires more separate files to be created and added.

    Now that we have Formation Designer people might want to create longer rakes meaning that individual coach numbers might become more important. With Livery Manager now having 1000 layers it is easier to put more information on each coach thus making me consider these options.

    So please have a go at my first ever poll. I'm interested to hear what people think. Thanks. :)
     
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  2. solicitr

    solicitr Well-Known Member

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    Gee, what about Option D: "Each coach has its own unique number, painted on both sides"?
     
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  3. spikeyorks

    spikeyorks Well-Known Member

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    Erm - That literally is option C ???? :|
     
  4. Spikee1975

    Spikee1975 Guest

    Hmm Spike. I'm reading C as every coach having the same number in a rake, not unique. :|
    So I voted A.
     
    Last edited by a moderator: Mar 6, 2024
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  5. spikeyorks

    spikeyorks Well-Known Member

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    Blooming heck. This is more complicated than I thought :) :) :)

    Option C means that each individual model (coach) has the same number of each side meaning that you would need multiple livery downloads of similar coaches if you were to create a believable rake. Whilst I am happy to make 2 or 3 versions of the same thing I doubt if people are willing to download them. (ie 10 downloads = a 10 coach rake).

    Option B means that you could recreate the same 10 coach rake with just 5 files. People might be willing to do that especially when you factor in BSOs / BSOTs / FKs and CKs etc

    Hope this helps.
     
    Last edited: Mar 6, 2024
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  6. matt#4801

    matt#4801 Well-Known Member

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    I went C, though A would suffice. B would be the worst option.
     
  7. spikeyorks

    spikeyorks Well-Known Member

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    That's interesting. I thought that might be the most tempting option.
    You get a 10 coach rake from 5 downloads (perhaps with a couple weathered) that would look believable (from side on).

    I asked, mainly, as I have seen the 'two numbers trick' done on HST power cars.
    Let's see how the vote pans out :)
     
    Last edited: Mar 6, 2024
  8. spikeyorks

    spikeyorks Well-Known Member

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    I thought it might help if I threw in some screenshots. Here are the current versions of the Mk1s at Millers Dale.
    At present all coaches are separate files with individual numbers (meaning each pair would be 2 downloads).

    A pair of TSOs.
    5b8857a6-3383-4747-9b18-15acd9cba29a.jpg

    A CK / FK combo.
    888f0d3e-c93c-4982-aba3-e6415e0c263d.jpg

    A pair of BSOs.
    8214ab92-e73d-46de-b844-db36441d62e8.jpg

    Coach End.
    f0ff3dba-486f-4649-9fa6-b0626a30c712.jpg

    General View.
    7517637b-5b57-41bd-b3ad-6bc88efe2ff4.jpg
     
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  9. spikeyorks

    spikeyorks Well-Known Member

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    And here are a couple of BSOTs. As these are more specific, and have a bit more 'artistic licence', I suspect they will stay uniquely numbered. Anyway, Vern at least should like them :)

    60c2654d-b66e-4eef-8772-460fe196de24.jpg

    c39c2068-ab1c-45c1-bdea-bc6072a436c0.jpg

    474dc30c-19c1-4499-baeb-fab61b975bba.jpg
     
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  10. MaxBenchip

    MaxBenchip Well-Known Member

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    I like those ! They looks really good
     
  11. 25262

    25262 Well-Known Member

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    Looking great mate but I would put the buffets on a open coach rather than a break
     
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  12. solicitr

    solicitr Well-Known Member

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    What option D really requires is DTG giving us the same random-number container they use themselves
     
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  13. spikeyorks

    spikeyorks Well-Known Member

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  14. spikeyorks

    spikeyorks Well-Known Member

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    I don't disagree but I can't see how they could hook that up to Livery Editor (or Formation Manager come to that). But I'll ask.
     
  15. 25262

    25262 Well-Known Member

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  16. marcsharp2

    marcsharp2 Well-Known Member

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    Those coaches look fantastic
     
  17. lcyrrjp

    lcyrrjp Well-Known Member

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    Great pictures - whichever option is chosen, these coaches will be great.

    For me, the important thing is that the coach has a number on it, because if there isn't one it looks wrong. You notice it's missing, even when you can't read the number.

    Personally I don't care what the number is - I'm not going to go around checking the numbers on coaches, so it doesn't matter if every coach is the same. I'm certainly not going to do multiple downloads to get a different number on every coach!

    I went for option B, but either B or C would be fine.
     
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  18. TrainGeek08

    TrainGeek08 Well-Known Member

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    I went for Option B but Option C can work if you want to put the extra effort in :)

    The liveries look great though ;)
     
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  19. spikeyorks

    spikeyorks Well-Known Member

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    For those that like MK1s in Blue Grey livery I have just uploaded the first 5 files (BSOTs and BSOs only at this stage) to the Hub.
    Creators Club - MK1 BSOT M9000 (LPC) BlueGrey (DJ)
    Creators Club - MK1 BSOT M9016 (LPC) BlueGrey (DJ)
    Creators Club - MK1 BSO M9353 (LPC) BlueGrey (DJ)
    Creators Club - MK1 BSO M9388 (LPC) BlueGrey (DJ)
    Creators Club - MK1 BSO (LPC) BlueGrey NoNumber (DJ)
    The first 4 files are uniquely numbered as that was the option that most people picked in the poll I ran on the subject.
    (Obviously file 5 carries no number at all and, in theory, can be used anywhere geographically).

    My plan is to let these exist on the Hub for a day or so and then upload the next coaches (FKs and CKs).
    Enjoy :)

    d6d96beb-5e17-4910-895c-f72039a7bc36.jpg c5080f30-d9c5-4063-9b84-745d82e999da.jpg 23ee666a-f048-4f8e-92a7-2bb5c4768f35.jpg d6a00793-3bdc-45b5-8e93-bdceb3509b00.jpg 8b1bdde0-500e-488c-bde0-23d83acad55e.jpg
     
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  20. marcsharp2

    marcsharp2 Well-Known Member

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    Thank you, I've just subscribed to them
     
  21. spikeyorks

    spikeyorks Well-Known Member

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  22. tomtrainboi#1289

    tomtrainboi#1289 Well-Known Member

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    I did this too! just without the yellow and red stripe version and it’s using the PFR MK1’s.

    oh, and the ends are black instead of blue
     
  23. spikeyorks

    spikeyorks Well-Known Member

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    That's good to hear. The more people that learn to use the various Editors the better in my opinion. :)
    I've had these coaches lurking about for a bit now.....funnily enough I created them to be used with a PFR Timetable mod that, hopefully, will be coming along soon.
     
  24. spikeyorks

    spikeyorks Well-Known Member

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  25. MP600

    MP600 Well-Known Member

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    We are officially in business.
    3c939863-1dce-4072-a473-9fba042a4d2e.jpeg cebbd25f-6a59-4f62-bed0-9427d757e351.jpeg 9a7b5917-5a28-47c3-bb61-51dc4817bdc5.jpeg 95dcdc84-04ba-4fda-8552-cd34e7ff528e.jpeg
     
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  26. spikeyorks

    spikeyorks Well-Known Member

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    Brilliant screenshots. It's great to, finally, see the coaches in use. :D

    I hadn't really thought about it before but the BSOTs sit perfectly in a Summer Saturday type service. You'd see lots of these on the Blackpool line. (The long distance shots shows this off perfectly).

    If anyone else has any screenshots of the Mk1s in use can you post them here. Thanks. :)
     
  27. matt#4801

    matt#4801 Well-Known Member

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    Very nice job you have done with these mate, I recreated (visually as not SKs or BSKs were available) a typical Skeggie Summer Saturday formation designer thing and gave it a run on BPO. I also used a pair of Dave's lovely Choppers at the front which suit your coaches nicely.
    [​IMG]
    [​IMG]
    [​IMG]
     
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  28. marcsharp2

    marcsharp2 Well-Known Member

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    How did you flip the 20 around? On my PS5 I can only spawn it bonnet end first on formation designer
     
  29. matt#4801

    matt#4801 Well-Known Member

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    If you click on the class 20 label on the left side of the screen when it is in the formation, there is the dropdown on the left, and in the options part there were something to choose to have it face either forwards or backwards. If that admittedly poor description isn't good enough, once I've had tea I'll go and fire TSW up to give a better description. I did do this on the Xbox so should work on PS too.
     
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  30. spikeyorks

    spikeyorks Well-Known Member

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    From that description Matt it sounds like you selected 2 bonnet first CL20s before then flipping the front one using the 'Options' tab?

    (Like you I am away from my PC and am also doing this from memory). :)

    Out of interest would you want me to upload a matching BG or do you think that there are enough of these in-game anyway? I could also make a BFK if there was a demand. (It would only take a few minutes).
     
  31. matt#4801

    matt#4801 Well-Known Member

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    Yes, that is what I did, how you made any sense of what I said I'll never know! ;)

    BG is up to you mate, like you say we do have a few in game, a BFK would be very nice to have though if it isn't too much trouble!
     
  32. marcsharp2

    marcsharp2 Well-Known Member

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    Ahhhh ok, awesome thank you, I'll give that a try in morning.
     
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  33. mike#7913

    mike#7913 Member

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    Hi Spikeyorks, I’ve downloaded your coaches and also one of your class 101 scenarios as they look great. Thing is how do I use the coaches within TSW4? Also with regards to the 101 scenario which I think is the red and blue livery 101 on tees valley where is it stored as I couldn’t find it within the game to play it after I downloaded it. Thanks
     
  34. spikeyorks

    spikeyorks Well-Known Member

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    Hi Mike,

    You will find the scenario within Scenario Editor (which is where all Creative Centre scenarios end up).

    So from the main menu select Creative Centre / Scenario Editor / Tees Valley (or whatever route you want).

    Then scroll through the list of scenarios for that route until you get to the one you are looking for. (In the case of my scenarios they are all named the same as the downloaded name).

    Apologies if my instructions are vague as I am away from my PC and doing this from memory.

    With the Mk1 coaches then they can be used for a number of things. Firstly they will substitute in for the default versions. Secondly you can use them in Free Roam by applying the livery when you create the train. Finally you can use them when you create scenarios.

    I will be creating some scenarios shortly, and some different formations, so look out for these as they will give you better 'play' value.

    Good luck and thanks for subscribing :)
     
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  35. MP600

    MP600 Well-Known Member

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    BG would be a good idea, and I say this because when you couple a dual braked BG to a vac braked coach, this happens.
    ea1ca594-afba-40df-a70b-145c232db6cb.jpeg
    1eeabea3-62a7-4438-bbb7-7b4268a62a3e.jpeg
     
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  36. OldVern

    OldVern Well-Known Member

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    Looking very nice. A shame DTG still won’t give us an actual buffet or restaurant car for the formations, or some default blue/grey reskins (along with more recent maquette for the seats).
     
  37. marcsharp2

    marcsharp2 Well-Known Member

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    Yep that worked brilliantly thank you.
     
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  38. mike#7913

    mike#7913 Member

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    Thanks for reply.
    I found the scenario but it just loaded up the standard 101 Blue grey livery. I did do a search for PinzaDave but nothing was showing up in creators club. No matter though.
    I tried to load up the coaches by spawning them in but they don’t seem to appear on my list to choose from. I assume these won’t work on Xbox? It’s probably me but only coaches seem to be listed are official.
     
  39. spikeyorks

    spikeyorks Well-Known Member

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    Hi Mike,

    The Class 101 you are looking for is here.
    Creators Club - RTC 975089+975090 LAB COACH 5 (TVL)

    Re the Mk1 coaches then they are based on the Spirit of Steam Mk1s (Do you have that route?) which come up in-game as LPC (Liverpool - Crewe). Tomorrow I'll have a go at finding them myself in game and see if I can help you with some more links.

    David
     
  40. mike#7913

    mike#7913 Member

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    smashing thanks very much for your help much appreciated. Yes I have all the UK DLC installed. I downloaded all your coaches, not sure if I’m supposed to but thought give it a try. I’m no train expert so the numbering or class of them doesn’t mean much to me which is why I’m probably struggling to see where they are.
     
    Last edited: Apr 22, 2024
  41. spikeyorks

    spikeyorks Well-Known Member

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  42. spikeyorks

    spikeyorks Well-Known Member

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    Yes I've seen that happen too. Don't know if me creating a livery will help but I'll give it a go and see how we get on.
    (It's not too difficult to transfer a livery form one model to another.......although the BG is shorter).
     
  43. spikeyorks

    spikeyorks Well-Known Member

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  44. polarstar

    polarstar Member

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    6BAA4B59-7F36-4B54-9798-3C5BA4220335.png …few mixed sets at MCV (‘67) thank you David !
     
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  45. marcsharp2

    marcsharp2 Well-Known Member

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    That's a cracking screenshot
     
  46. spikeyorks

    spikeyorks Well-Known Member

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    It certainly is. Plenty of atmosphere there.
    Thanks for sharing :)
     
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  47. polarstar

    polarstar Member

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    …it’s awreet, as I remember it anyway ! Loco could be Sturdee, Hardy, Achilles, Alberta etc. just need a green Peak ! & 45156 (thank you J.R. Carter)
     
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  48. polarstar

    polarstar Member

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    …you put the spade work in mate !
     
  49. matt#4801

    matt#4801 Well-Known Member

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    Got distracted with these, formation designer, a Peak and some hills today!
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
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  50. marcsharp2

    marcsharp2 Well-Known Member

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    You got the Peak moving? I did something similar and it doesn't move sadly. On my PS5 that is.
     

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