More Dynamic Weather For Scenarios.

Discussion in 'Suggestions' started by modeltrains83, Mar 8, 2022.

  1. modeltrains83

    modeltrains83 New Member

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    I know Armstrong Powerhouse has done this but we really need dynamic weather for the default train simulator 20XX. Say for example you start off in a stormy weather but the further you go along the more sunny it becomes then maybe a little bit of light snow (in scenario is in winter) before being clear skies. Like seriously think how awesome that would be to see different weather events along your trip and not to mention have them on the steam workshop.

    BTW: I know there's cloudy showers but that ain't really good enough for my liking.
     
  2. modeltrains83

    modeltrains83 New Member

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    Few games that have this feature are:
    Euro Truck Simulator 2
    Red Dead Redemption 2
    Grand Theft Auto 5
    Cities Skylines
    American Truck Simulator and many more games.
     
  3. torfmeister

    torfmeister Guest

    The game offers this already. It is up to the scenario creators to make use of it. You have the timed weather changes in the weather blueprints, and can also jump to a weather event using a script.

    For example, Stevens Passes' Special Delivery scenario makes use of it.

    Code:
    <WeatherEvent>
                   <cWeatherEvent d:id="43745568">
                       <Type d:type="cDeltaString">eWeatherTypeOvercast</Type>
                       <Time d:type="sFloat32" d:alt_encoding="0000000000002840" d:precision="string">12</Time>
                   </cWeatherEvent>
                   <cWeatherEvent d:id="43417808">
                       <Type d:type="cDeltaString">eWeatherTypeRain</Type>
                       <Time d:type="sFloat32" d:alt_encoding="0000000000004340" d:precision="string">38</Time>
                   </cWeatherEvent>
                   <cWeatherEvent d:id="43510608">
                       <Type d:type="cDeltaString">eWeatherTypeClear</Type>
                       <Time d:type="sFloat32" d:alt_encoding="0000000000004E40" d:precision="string">60</Time>
                   </cWeatherEvent>
               </WeatherEvent>
    
    12 minutes overcast, then 38 minutes rain, after that 60 minutes of sunshine.

    Also, you might want to check this out:
    https://forums.dovetailgames.com/threads/r-weather-an-ap-weather-randomization-script.50241/

    But on a core level it would be nice to have random or even actual weather like in Run 8.
     
    Last edited by a moderator: Mar 8, 2022

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