One thing that has always bugged my, also with other simulators, is the way the trains are held and cleared at a station. I have to break this down into two separate suggestions, the first one being more general and relevant for all countries and trains, the second one being more specific and would apply at least to German long distance trains. First suggestion is that you randomise the time it takes to load and unload passengers. It’s annoying that if you pull into an empty stations, you always have to wait the exact minute (or what ever pre programmed time), until you can close the doors again. Very often the time at a station is used to make up for delays… On the other hand, during peak hours it may even take longer then the time in the timetable. Maybe it would be possible to make this more unpredictable. It would add a lot of immersion at the platforms. Second suggestion is based around how long distance passenger trains (at least all the ones we have in the game so far) are actually handled during their stops at a Station in Germany (I would assume this is also relevant for other countries, have no clue, though…). The train driver itself is actually not responsible to operate the doors at all. This is all handled from the personnel in the back. The driver gets an official signal (Zp9) from his train chief from the back, when he is allowed to leave the station. A Zp9 can be a signal installed at the platform (is becoming more and more uncommon these days) or simply a signalling disc. in combination with a whistle. I am not even requesting a whole new signal (again, it’s on its way out anyway) maybe it could simply be the signalling disc, which would fade into view, once the all clear is given. Or just the sound of a whistle. Or maybe something completely different… Again, it would add some more immersion.