Not sure if this has ever been discussed in detail, but with as much reused stock as TSW has why was the development decision taken early on to force a loco into a route and remake every time vs. make once & reuse everywhere (and update as needed), i.e., in its own pak file? Different feature sets that can make it confusing for bug reporting/tracking and provides an uneven experience in the game by driving two slightly different but the same thing. It's also inefficient on our side in the form of wasted hard drive space (even if locos are relatively small overall). What specifically ties a loco to it's "home route" and prevents it from being a standalone thing shared amongst the various routes? Are there any considerations (internally) for rectifying this in the future, or I guess the better way to ask is: is this something on the infinite list of things or is this not something worth addressing?