Using the "NY switcher" scenario, If I shut a running unit down I cannot restart it. happens in original sce as well as from a save. One time It apparently started, but there was no engine sound as I was able to operate it and the only sound was the road noise. this may have happened more then once but I didn't realize it had started due to lack of engine sound, I didn't investigate this further as I was pretty much toast after a couple hours of trying different things before I stumbled upon it. I saw it once before when I shut a unit down during a "service" relinquished said service and watched a "silent" ai driving the "shut down" unit -sequence of events- -board running gp38-2 apply hand brake -turn off- engine run/gen field/fuel pump -on the cntrl stand -turn isolation switch to start/off/isolate -shut engine down -shut off all breakers in panel Attempt to restart -turned on all breakers in panel -turned on engine room lt -turned on fuel pump/engine run on cntrl stand -engine bay - went to prime engine (no primer sound for the most part) the engine turned over-released the primer and the engine turns over with out me putting switch to start position. -other attempts to prime - primer gets stuck in endless sound loop not allowing the engine ignition sound -primer engine start switch changes direction randomly -Saved Game-same thing happens but the shut down units have a "running engine sound" as well as the hand brake in the "applied position" but indicator light showing "release" when boarding a unit that's running I can move cuts of cars-drive from fresh pond out to hunts point market or what ever and the sim seems to runs fine. (just don't attempt a cold or should I say a restart)
Arent you suppposed to start the engine first before switch isolation switch to run and THEN turn on run/gen field/fuel pump -on the cntrl stand? Thats how I do and it has worked fine for me so far...