Already a few mins driving the SD40 from New Journeys and I already found one problem on it (besides the numbers, hopefully that gets fix soon). And that's the lights, both headlights and number lights: and yes, the switches are on (same for the rear switch as well) and the second unit is off, but it ain't supposed to shine like this (and the headlight circuit switch still works, so it ain't that) Of course this might be one of many so far, so if I (or someone else) do find more problems on this, it will be added to this list (not just from XB1 too).
Alright, so upon further investigation (which is done at nighttime this time) on the lights, the headlight is working as intended (pretty dim for a bright settings). But, the number lights are still not lighting up when turning them on: Plus someone have said the platform ain't working either, which can confirm to be true (the headlights are off in this screenshot): But at least the MU lights are working fine with other units (that's on 'bright front' not 'bright back' by the way): Also, to note that when starting a service, the brake values (both MU and Cut-out) are set to cut-off and trail (I know this is disabled for A.I. proposes, but really for this setup). Leaving the BP to be release slowly for a few mins (until it hits 80) before moving. So far, feels like it's more broken than it's CRR counterpart, honestly. With the only things that's new for it are the horn, dispatch caller and helper comm buttons.
I also noticed the same problems and was going to come here today and report but you already reported it. I'm sure they will get it fixed soon as we all know there will always be bugs with the game and what is added on.