I want to thank JD, Math and the whole team of DTG. The game is really good and as a professional internal communication adviser, I can see the professionalism and passion they have out in the game. Also the way they promoted the game and communicating with the community and fans. Props to DTG. I really like the American freight trains so after all the trainings where completed I went for cajon pass: these are my findings: Crossings do not light up and no bel sound. The numberlights on the bnsf SD40 do not light up or are not visible enough on daylight. The station erea on San Bernardino needs a closer look, cars are melted in the asfalt roads and I fel through the platforms a couple of times. The lever on top of the cement/grain cars does not open like on Sherman hill and other routes. All the freight cars fly on the es44c4 training module, meaning the wheels do not touch the ground, I assume it has to deal with the elevated track in the corners on the outher loop of the training erea. This last one is not a bug, but can DTG please do something with Amtrak as a layer on Cajon pass, cause they run from San Bernardino to Barstow in real life thank you
There is no train in tsw that runs on cajon pass. The amtrak train that does run only does 1 service and that's it, making it a waste of resources to create the train and the rolling stock just for this route.
Thank you for the lovely feedback, fietsbel12, I'll make sure it's seen by the team. I've passed on your feedback - I think rennekton#1349 has mentioned the rationale for Amtrak.
Best option would to release a set of long distance dlc then layer it onto any route that can have it. SPG and Cajon, and any future routes.
This 100%. Lots of routes with a few Amtrak services each = a decent number of Amtrak services overall. Seems a no brainer now that train and route DLC has been decoupled.