No Announcements

Discussion in 'TSW General Discussion' started by andyscotland, Nov 17, 2022.

  1. andyscotland

    andyscotland Well-Known Member

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    VERY frustrating that as well as being very quiet indeed n terms of passenger numbers , new street also seems to have no station announcements!! Total rubbish frankly given how they even managed them in openBVE, and how old is that game!!
     
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  2. OldVern

    OldVern Well-Known Member

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    Yes New Street should be an almost constant cacophony of semi intelligible announcements, usually mentioning every train except the late running one you're waiting for.
     
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  3. breblimator

    breblimator Guest

    Station announcenents are not implemented in TSW. This DLC is not an exception. BR o7
     
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  4. OldVern

    OldVern Well-Known Member

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    On Cathcart you do get safety and general information announcements. You would have thought in this day and age they could develop an app within the game for text to speech, that sounds reasonably authentic and script in announcements, if there are issues using the real announcements.
     
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  5. andyscotland

    andyscotland Well-Known Member

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    The outlying stations have announcements just not new street
     
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  6. breblimator

    breblimator Guest

    Some ambient noise at least?
     
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  7. andyscotland

    andyscotland Well-Known Member

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    And There is a distinct lack of people. New Street is heaving generally.
     
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  8. Crosstie

    Crosstie Well-Known Member

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    I vaguely recall something about not being able to record real announcements due to copyright issues at certain stations, though there are some brief in- station and onboard announcements on Cathcart, as you say.

    I doubt that DTG gave much thought to making their own in-house, if that were even possible.
     
  9. Crosstie

    Crosstie Well-Known Member

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    Can we assume, then, that " Rush Hour " hasn't reached Birmingham yet.
    Yet another route to add to BML and Harlem etc., missing that feature, which was so enthusiastically promoted last year.
     
    Last edited: Nov 17, 2022
  10. rennekton#1349

    rennekton#1349 Well-Known Member

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    Sounds are copyrighted so they can't just record the audio from the station and use it in game. They need permission from the toc and the person who recorded their voices for station announcements. After all, dtg don't want to get caught in copyright infringement and all that. In terms of in house announcements, it probably is easy to record but difficult to actually implement. There are many sound issues and other limitations that would not make it possible since sounds take up space and memory and dtg can't include all sounds in a dlc.
     
  11. breblimator

    breblimator Guest

    the customer is not interested in why something is not there, only that something is not there
     
  12. rjeeves#3580

    rjeeves#3580 Active Member

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    I think the copyright is the major issue. SCR hired the original voice over artists to do annouments for thier fictional routes. This has the added bonus that there were no tocs to deal with but they managed to put it in a roblox game.
     
  13. solicitr

    solicitr Well-Known Member

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    There is no reason why DTG can't hire an actor to record the announcements. Train announcements are merely informational, and information is not subject to copyright.
     
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  14. rennekton#1349

    rennekton#1349 Well-Known Member

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    They probably can record in house, but it probably comes down to implementation and making sure there are no memory issues, other sound issues or just issues in general. There's obviously the channel limit so not all sounds can play at once, but idk how much of an effect that has. But yea, there probably are technical challenges dtg have to overcome for that to be possible.
     
  15. OldVern

    OldVern Well-Known Member

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    My suggestion of text to speech still holds merit. Obviously you need to avoid the monotone "Cylon" (original) effect that the Amiga text emulator produced, but even if you got a real person doing it, the recording will need to be passed through several filters to give an authentic outside but from tinny speakers effect.
     
  16. e.leerentveld

    e.leerentveld Member

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    You get bonus points for mentioning the AmigaOS' built-in speech engine.
     
  17. andy if your on PC there is a mod u can try its very good patch for cross city londonmaidland is one of the people behind it
     
  18. andyscotland

    andyscotland Well-Known Member

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    No I'm on ps4, it just astonishes me that openBVE were able to pull it off and yet years down the line DTG can't.
     

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