There appears to be no dead zone on the controller sticks on PS5. This is causing a couple of issues. Firstly it is stopping the immersion camera (R3) from working reliably as any minuscule movement in any direction locks out the input of the press down, therefore many presses may be required before getting it dead centre and it switching camera view. Secondly it is making using the stick in the settings menu impossible, as moving down through the different settings in a menu is also changing the settings as any minuscule sideways movement changes the value as you pass each setting. Thirdly, it means closing or opening the cylinder c o c k s on steam trains also results in small adjustments of the steam ejectors. Also, as it is somewhat connected, the two sticks now pan the camera around very quickly in the boom camera external view, whereas in TSW3, the left stick panned the camera slowly and was very useful for sweeping slowly around the train, It seems a waste to have the two sticks moving the camera so quickly. As an aside, the external camera movements are much quicker than internal camera movements and this issue has been getting steadily worse and worse with each iteration of TSW. At present, I am using one controller sensitivity setting that is resulting in internal cameras being too slow while the external cameras are way too fast.
Hey, I created a thread days ago with the problem you indicate in the first point. https://forums.dovetailgames.com/threads/what-about-the-external-camera-button.73541/#post-727253 I hadn't thought that this problem could be caused by the deadzone and it certainly makes a lot of sense, I'm going to ping DTG JD in case it might be of use to them and pass it on to the team. Thank you very much stujoy.
Fascinating, stujoy. Like erg73 I would have never suspected this to be the cause. Seeing how the PS5 controller has issues with stick drift anyways, this would explain a lot.
I found that the sensitivity of external cameras differs from immersion and classic control. If you use classic control I found it at "5" to be way more sensitive than immersion at "5". YMMV.