Turning the lights on in this scenario has no effect. They aren't visible from the internal or external views.
it is still very dark in this scenario but you can see the lights from outside: Heavy Metal lights by sleepyeye#4548 posted Aug 20, 2021 at 9:01 AM
but there is a another fail in this screenshots: next task "An einem Ort anhalten: KREUZTAL". As a person living in Kreuztal a RSS DLC would be on my wishlist and it is some kind of provoking that all these secenarios claims to drive to kreuztal although this route ends in Finnentrop, but in this case the task list claims the next stops to be in Kreuztal while after that your task ends in Finnentrop. Apparently this is a wrong task description.
Nothing is wrong as it's just for immersion. You will have to stop at Finnentrop due to "bad weather".
ok, would love that, but combined with a distance not matching the faked target it is not a convincing immersion
(i know this diskussion unfolding in the wrong thread, but from the lights i came to the screenshot and than to this) in the debriefing of the scenario you will have halted your drive in Kreuztal too. Sry, but this is nonsense immersion:
You´ll have to break or (exclusive) better merge mission tasks (myabe affected from immersion objectives) from general HUD-Elements (distance to next objective) and debriefing log entries (especially in all our dreams to have services integrated over connecting DLC-routes)
I did this run the other night for the first time, never been so bored, just miles of darkness and rain noise with an occasional station