Obtain A List Of Assets With The Tstools Program (previously Called Rwtools)

Discussion in 'Technical Reports' started by Rube, Jan 31, 2023.

  1. Rube

    Rube Member

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    Hello, good morning, I've been playing Train Simulator Classic for several years, but I still don't know how to obtain the complete list of the assets of any route or scenarios installed for free or purchased, maybe it's possible by using the TSTools program, if it's possible, tell me how. The objective of this question is the search for mysterious Assets, but first little by little, wait for the answer and then I will see what to do.

    Thanks you, Rube
     
  2. torfmeister

    torfmeister Guest

    It should be self-explanatory with TSTools.

    Another way is to fly to the asset in the World Editor, double click it to have its name. Unfortunately it's not displaying the full path.
    So in the editor look at the bottom left, it tells you which scenery tile you're in.

    Next step is to go into the route's folder, open the "Scenery" folder and load the specific tile file either into TSTools or, unserz it and open it with a good text editor like Notepad++. Do a search for the asset name and you'll see the full path.

    Some prefer TSTools, I prefer the visual way...

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    Last edited by a moderator: Jan 31, 2023
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  3. Rube

    Rube Member

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    With that explanation, will I find the mysterious assets as long as I know if I put them in said routes or scenarios in the game?
     
  4. torfmeister

    torfmeister Guest

  5. Rube

    Rube Member

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    If you want, I'll give you screenshots with the mysterious assets to find for RW.
     
  6. torfmeister

    torfmeister Guest

    You can post them but this will not help. There's zillions of assets out there. I've seen your threads on the Steam forums.
    People would need to print them and pin them next to their monitors and spot them on some route by chance.

    So do you have the assets on your system? Then follow the procedure as posted.
     
  7. Rube

    Rube Member

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    I understand.
     
  8. ajpardy

    ajpardy Member

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    is the a tile file for every single tile on route? how do i open the file if it's too big to open torfmeister
     
  9. torfmeister

    torfmeister Guest

    Last edited by a moderator: Feb 8, 2023
  10. ajpardy

    ajpardy Member

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  11. torfmeister

    torfmeister Guest

    In that case you should back up the tiles you modify. In an .ap, they are safe from manipulation and you would place the modified files outside the .ap.
     
  12. Rube

    Rube Member

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    The bad thing is that in order for me to carry out the instructions you told me before, I need to find the path where that mysterious asset was placed.
     
  13. torfmeister

    torfmeister Guest

    You get its name in the editor. Then open the scenery tile file. Search for the name and you will see the full path. There is no "mysterious" assets. ;)
     
  14. Rube

    Rube Member

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    I understand it but the problem is that I find the path where I placed that mysterious asset to execute your instructions next.
     
  15. torfmeister

    torfmeister Guest

    Sorry mate, but this is getting repetitive.
     
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  16. mindenjohn

    mindenjohn Well-Known Member

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    Torf, you are a very patient fella.
     
  17. Rube

    Rube Member

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    I understand you, but no matter how hard I try, I can't find the route where the asset follows. Assuming I had it, it would be a bottle of milk and I could follow the instructions that you have given me throughout this forum.
     
  18. 749006

    749006 Well-Known Member

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    If you are missing an asset than a Bottle of Milk appears - the bottle does not appear if you have the asset.
     
  19. Rube

    Rube Member

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    I understand.
     

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