Sometimes I notice issues with distant overlay but it's usually affecting the entire route. I just ran the first Pacific Surfliner scenario (Windy-Clear Spring), and... As you can see it affects some places but not others. Here I caught a transitional area, usually it was a mix but mostly dark or mostly fine. I didn't particularly hunt for it, and these days I stay low for driving or capturing, so. Here are a couple more: I have a minimalistic installation so I might be missing something, might even be something added-fixed by the "commuter rail" packs. Looking through my old shots, 3D-Clear Summer seems to have none of this issue but I have a bunch of workshop shots where distant terrain is super dark blue. I also found some missing textures years ago, related to seasons I think. Terrain-wise the Surfliner is summer-only, textures are random, deciduous trees are random (some have leaves in spring). As usual, just showcasing it. I prefer weathers with distant haze anyway. This one has nice wispy clouds, though.