Steam Passenger System Remains Broken

Discussion in 'TSW Troubleshooting & Issues Discussion' started by Armardar, May 12, 2024.

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  1. Armardar

    Armardar Member

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    I have just purchased the LIRR plus M3 DLC for £35. It has been a long time since I played TSW4 due to same old immersion breaking bugs. I wanted to try this route as I really like the US commuter stuff. It just so happens on this new route the passengers all abandon the train as soon as the timetable service starts and the doors open. That means the train ran entirely empty all the way to New York Penn at 0730 in the morning.

    The event based system on which the passengers operate is not the right approach to making a dynamic real to life experience as passengers vacantly stand around, or all vacate a train before a run even begins, because the end station you begin at has the "all passengers leave the train" event pre-programmed. This has been going on for such a long time, its need to move to a destination based system where passengers want to go somewhere and will board trains that are travelling to that stations. So, a passenger will be spwaned by the script and be given a destination, the passengers will route to the train that is going to the destination and board. Once the train arrives there, they will leave.

    We have to find a way to stop this same old experience of driving an empty commuter service during rush hour. BML has the same problem as Gatwick Airport has the "All disembark" event in its logic and so after Gatwick you are garanteed to run empty no matter any other variable (time, type of service, destination). Please move away from robotic event based passengers and move to destination based passengers.

    I have attached a picture of an empty carriage the m9, it is totally empty and yes this applies to every single carriage on the train, there is not a single passenger onboard they all left at the first station due to the "all disembark" event that is programmed onto Hickville.
     

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