PC Passengers Ini File

Discussion in 'TSW General Discussion' started by iamachuchu#8180, Mar 4, 2026 at 7:07 PM.

  1. iamachuchu#8180

    iamachuchu#8180 Well-Known Member

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    Hi all

    Im trying to perfect passengers in game and cant find too much information about passenger ini lines and how they work. Im looking at getting a natural feel and flow to them.

    Im looking for the ideal of
    No platform passenger pop- ins
    No passenger clusters
    No dead stations (ie passengers are already walking about between platforms)

    I seems to have most of them correct, ie passengers are naturally spaced, and walk into the station instead of being just at the station. By reducing the max number to 100, it gives it that natural look too.

    What I really want is for passengers to spawn at the station and NOT the platform and for this to happen before I see them. ie they spawn outside my view distance.

    Any suggestions from the experts on what works best?

    Here are my settings for my ini file.

    ts2.platform.MaxSpawnInterval=5
    ts2.platform.MinSpawnInterval=0.1
    ts2.platform.MaxSpawnRequirement=10
    ts2.passenger.SpawnLimitScaleFactor=1
    ts2.platform.MaxPlatformPassengerSpawnDistance=100000
    ts2.platform.MaxStationPassengerSpawnDistance=15000
    ts2.passengers.ForceStationSpawningOverride=1
    ts2.passenger.HotSpawningDistancePadding=0
    ts2.passenger.AdjacentStationsSearchDistance=0
    ts2.passenger.MaxPlatformPassengers=100
    ts2.passenger.DensityScale=3
    ts2.passenger.DensityScaleNew=3
    ts2.passenger.DensityScaleForceNew=0
    ts2.passengers.Navigation.MaxCameraDistance=10000000



    huuuuge thanks
     
  2. eldomtom2

    eldomtom2 Well-Known Member

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    I'm not sure the .ini file can change passenger spawn points, that's presumably set by the route.
     
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