Hi all Im trying to perfect passengers in game and cant find too much information about passenger ini lines and how they work. Im looking at getting a natural feel and flow to them. Im looking for the ideal of No platform passenger pop- ins No passenger clusters No dead stations (ie passengers are already walking about between platforms) I seems to have most of them correct, ie passengers are naturally spaced, and walk into the station instead of being just at the station. By reducing the max number to 100, it gives it that natural look too. What I really want is for passengers to spawn at the station and NOT the platform and for this to happen before I see them. ie they spawn outside my view distance. Any suggestions from the experts on what works best? Here are my settings for my ini file. ts2.platform.MaxSpawnInterval=5 ts2.platform.MinSpawnInterval=0.1 ts2.platform.MaxSpawnRequirement=10 ts2.passenger.SpawnLimitScaleFactor=1 ts2.platform.MaxPlatformPassengerSpawnDistance=100000 ts2.platform.MaxStationPassengerSpawnDistance=15000 ts2.passengers.ForceStationSpawningOverride=1 ts2.passenger.HotSpawningDistancePadding=0 ts2.passenger.AdjacentStationsSearchDistance=0 ts2.passenger.MaxPlatformPassengers=100 ts2.passenger.DensityScale=3 ts2.passenger.DensityScaleNew=3 ts2.passenger.DensityScaleForceNew=0 ts2.passengers.Navigation.MaxCameraDistance=10000000 huuuuge thanks