Accessibility Pc Mods For Consoles: Creators Club Update

Discussion in 'Suggestions' started by RobertSchulz, May 25, 2024.

  1. RobertSchulz

    RobertSchulz Well-Known Member

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    I see lots of comments on YouTube videos showcasing mods for TSW, speaking either about whether mods are available for consoles or complaining about the former. Casually this circumstance even causes that these conversations go off and people getting inpolite with each other.

    Now while most of us know that mods aren't technical possible on consoles, my thoughts are in which way DTG could help in this case and what they could do to bring these mods which in a certain perspective are indeed UGC to console players in any possible way.

    One thing I thought about was an enhanced or updated Creators Club, where PC modders can save their mods and then these files are validated/checked/whatever by DTG and then maybe translated into/edited in a way which it would allow to port these mods to consoles.

    I mean this would be a really good thing for TSW in general since due to the limited capacities/ressources DTG content often lacks of variation or diversity (especially problematic for the price tags attached) which mods could vastly improve.

    Another important aspect is freeware routes or locos, which do not fit the requirements of the third party programme. Up to date, only PC players will be able to use these.

    I think if Dovetail finds a way to do that, the feedback from console players would be great and it might even would space up the player base at consoles a lot, maybe even get new console players into the game.

    DTG, don't skip this thought just because you say it would be impossible. Finding a correct solution could pay off well.
     
    Last edited: May 25, 2024
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