The Perpignan-Figueras high-speed line is an international rail line that connects France and Spain, connecting the Spanish high-speed network with the French rail network. It has a total length of 44.4 kilometers: 24.6 in France and 19.8 in Spain.1 The route runs from the Figueras-Vilafant Station —where it connects with the Madrid-Zaragoza high-speed line (LAV) -Barcelona-French border-, to the city of Perpignan, where it connects with the French conventional rail network to Montpellier. The line includes an 8.3 kilometer tunnel, the Pertús tunnel, which crosses the Pyrenees under the border. It is the only Spain-France railway connection that does not require a gauge change or transshipment. Railway equipment; The duplex TGV, which is the one we are going to get on the next French route. Spanish AVE S100, which makes the route to Marseille, or Paris Departure and return times 09:18FIGUERES 09:41PERPIÑÁN 11:08FIGUERES 11:33PERPIÑÁN 15:31PERPIÑÁN 15:55FIGUERES 18:11PERPIÑÁN 18:35FIGUERES travel time about 25 minutes
That would be a great idea! the issue is that there aren't any cab rides of that line unfortunately. Also, it runs on ETCS, and I haven't seen any existing line developed by Dovetail with that system, so I don't think it's going to be easy to make that happen.
Well, they can do Madrid-Seville then, as it has LZB . But ERTMS would be equivalent to what they already have with LZB in game, as it works similar, with target speeds and target distances. Indeed they can use the existing displays from some german locomotives as they are following the CENELEC layout that ERTMS has on its displays. They just need to add a vertical target distance on the left and the target speed corona in the speedometer. They already had used those features even in the old Train Simulator displays for LZB some years ago if I´m not wrong, so they can reuse the algorithms. This is how ERTMS typically looks like. It´s yellow when inside the braking curve, but normally it´s clear grey. The left bar is the target distance to the target speed limit. The area on the right shows distances to gradients, speed restrictions and other things like tunnels or bridges, and the small 0 with the flag on top of right side is the position of your current end of authority. All that data (except bridges and so on) is available for either game HUD or for LZB now in game. But they can remove the tunnels and bridges, as they are not really relevant for us. Cheers
DTG would be a pass to include it to Barcelona, apart from being able to use new material and new systems to learn.