Pic Of The Week #11 - Overhead Lines

Discussion in 'Pic Of The Week' started by dtg_jan, Jun 14, 2024.

Thread Status:
Not open for further replies.
  1. dtg_jan

    dtg_jan Community Manager Staff Member

    Joined:
    Apr 17, 2023
    Messages:
    783
    Likes Received:
    3,089
    Originally published on March 1st, 2024

    Welcome to the latest edition of our 'Pic of the Week' for City Transport Simulator: Tram! This week, we take a closer look at the overhead lines that shape the cityscape of Tramau.

    Overhead lines are a crucial part of the tram network, allowing trams to receive power for their operation. They are not only functional but also characteristic of the cityscape. In developing these overhead lines, we delved deeply into real standards and details.

    [​IMG]


    However, overhead lines alone are not enough to support the system. They need to be stabilized by tension wires, which hold them up and ensure a secure power transfer. These tension wires are attached to various structures such as streetlights, buildings, or specially erected masts. The level design team had to consider when and how tension wires should be placed during city planning. The result was hundreds of overhead lines and tension wires placed throughout the city.

    [​IMG]


    The Perfect Touch

    At the same time, it's crucial that the tram's current collector always touches the overhead line. Depending on the gradient, slope, or underpasses, the height difference between the overhead line and the tram can change. Our vehicle and level design teams had to collaborate to find a solution that is dynamic and performant for both sides.

    [​IMG]


    CTS: Tram will be released in 2024, and we're excited to share these exciting developments with our community. Stay tuned for more in-depth insights into the development process, exclusive features, and exciting updates. Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).
     
Thread Status:
Not open for further replies.

Share This Page