Pic Of The Week #9 - Our Day At Stern & Hafferl

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  1. dtg_jan

    dtg_jan Community Manager Staff Member

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    Originally published on February 16th, 2024

    Welcome to the ninth edition of our 'Pic of the Week' for City Transport Simulator: Tram! In case you missed it last week: We officially unveiled the StadtRegioTram!

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    Today, we're taking a look back at the summer of 2023 when we had the incredible opportunity to visit Stern & Hafferl in Gmunden to explore their StadtRegioTram, capture videos and photos, and experience the vehicle firsthand. From research to recording original sounds for CTS: Tram.

    The Journey to Vorchdorf

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    The journey began early in the morning, as it took about 4 hours to travel from Vienna to the Vorchdorf train station, and our appointment was already at 9 am. After arriving in Lambach, Upper Austria, by S-Bahn, we took a beautiful train provided by Stern & Hafferl to the Vorchdorf station (Shoutout to our colleagues at Dovetail!)

    Upon arrival, we were warmly greeted by a Stern & Hafferl staff member. After a brief introduction, we were invited to explore the interior of the tram. Each detail we discovered impressed us more than the last as we familiarized ourselves with every button and mode in the driver's cabin.

    In the meantime, we began capturing pictures and videos of the passenger area, but the most challenging task was recording the sounds. Despite the scorching 36-degree heat, we had to turn off the air conditioning to capture authentic sounds. It was definitely one of the hottest days of the year, especially inside a tram that was fully exposed to the sun with all doors closed. But at least we could enjoy the beautiful view during the ride.

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    3D Scans as Assistance

    In addition to taking pictures and sounds, we also conducted a 3D scan of the interior to create a detailed model as a reference. Although the quality wasn't suitable for the game, it provided accurate measurements and dimensions, ensuring authenticity in our depiction.

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    Implementing the StadtRegioTram

    After capturing all the photos and sounds inside, we repeated the process for the exterior. We also went directly to the station to view the tram from above, ensuring accuracy in CTS: Tram. Afterwards, we received a tour of the station and workshop, where we got to see some truly beautiful and old vehicles. After nearly 4 hours of exploration, it was time to return. Working with Stern & Hafferl was truly a pleasure, and we left with a treasure trove of photos and videos.

    Bringing a tram to life in CTS: Tram is no small task. It requires extensive research, attention to detail, and a deep understanding of the vehicle's functionality. From creating precise 3D models and materials to ensuring that every button and feature works as intended, it's a task we're proud of.

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    CTS: Tram is set to release in 2024, and we're excited to share these exciting developments with our community. Stay tuned for more in-depth insights into the development process, exclusive features, and exciting updates. Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).
     
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