Evening everyone, I'm just trying to play one of the services I made today, but Play in Editor seems to have stopped working for me. No matter the time of day, all the train formations on my map are still in the places where they spawn at the start of the timetable and make no effort to do, well, anything. They're just sitting there. This did work flawlessly yesterday, and I don't think I changed any settings or anything. I've tried restarting the editor, rebooting my PC, and even deleting the data tracks and re-simulating the timetable. Does anyone have any ideas what might cause this and how I can get it working again?
Okay, I could make it work again by using the "ts2.dbg.ForceTimetableStartWithIncompleteData 1" command. Still confused about why I hadn't needed to do that before until yesterday...
Where my own services have failed to start it was usually because the time of day in the game had progressed beyond the service start time. I know a scenario definition has a setting for the time at which the game starts, I’m not an expert on timetables though and have so far been resorting to using the set local time and date console command before each run.
In my experience any errors when compiling the data track will prevent a timetable from playing in the editor e.g if the summary section at the end of the log file shows any services failing to complete instructions, failing to start or still running at the end of the simulation the timetable will not PIE. Once you have interrogated the log file to see where the issues are you can use the playback window to diagnose them. Once the issues are fixed you should then be able to resimulate the timetable.