Hi everyone, I spent a couple of hours this weekend trying to optimize the graphics and the performance of TSW. The game looked pretty decent on my rig but I had issues with jittery anti-aliasing (especially far away objects). This is technically fixable by increasing the resolution scale to 150-200% - however this will have a massive impact on your framerate (images per second your graphics card can render). My goal was to get a really decent overall image with only minimal performance impact while keeping the resolution scale at 100%. I came up with what I feel are good settings and I wanted to share them with you. For reference, my computer has the following components built in: CPU: Intel Core i7-5820K (overclocked to 4.00 GHz) RAM: 16 GB DDR4 VGA: NVIDIA GeForce GTX970 (4 GB, stock clock) SSD: Samsung M.2 In order to make it work you have to edit two sets of settings: 1. Graphics settings in TSW 2. Graphics settings for TSW in the NVIDIA driver (will get rid of jittery anti-aliasing!) I'll start with the settings for TSW (for reference see attached screenshot - sorry for German): Basic settings: Antialiasing: TAA Percentage: 100% Advanced settings: Foliage: Ultra Shadows: High Effects: Medium Post-Processing: Ultra View Distance: Ultra Textures: Medium Now go into the NVIDIA driver settings and edit the settings for TSW (to get there open NVIDIA control panel, pick "Manage 3D settings" on the left, click on the "Program Settings" tab and select TSW. If it's not there click "Add" and it should pop up under "Recently Used"): Anisotropic filtering: 16x Antialiasing - FXAA: On Antialiasing - Gamma correction: On Antialiasing - Mode: Enhance the application setting Antialiasing - Setting: 8x Antialiasing - Transparency: 8x (supersample) See attached screenshot for reference. I also attached some screenshots how the game will look like. You might have some overly smooth fonts going on in the menu but otherwise it should run well with much smoother edges at a high framerate. I am hitting about 45-60 FPS with these. Last but not least here is my GameUserSettings.ini if you just want to copy and paste it (warning: will overwrite all your settings except the key binds) - this file goes into C:\Users\your_user\Documents\My Games\TS2Prototype\Saved\Config\WindowsNoEditor: [ScalabilityGroups] sg.ViewDistanceQuality=3 sg.AntiAliasingQuality=3 sg.ShadowQuality=3 sg.PostProcessQuality=3 sg.TextureQuality=1 sg.FoliageQuality=3 [/Script/TS2Prototype.TS2GameUserSettings] FullscreenMode=1 LastConfirmedFullscreenMode=1 FoliageQuality=3 ShadowQuality=3 TextureQuality=1 ViewDistanceQuality=3 PostProcessQuality=3 OverallQualityLevel=3 MouseSensitivity=0.100000 DisableJunctionDerail=False ScreenShotQuality=0 Measurement=Metric GradeUnit=Percentage TemperatureUnit=Celsius ShowObjectiveMarker=False ShowObjectiveStopAtMarker=True ShowSpeedLimitMarker=False ShowNextSignalMarker=False ShowNextSignalAspectMarker=False ShowSpeedLimitScreen=False ShowNextSignalScreen=False ShowScenarioMarker=True ShowCompass=True ShowScore=True CursorType=Medium UsingController=False UsingKeyboard=False InvertedYAxis=False QuickWalk=False ForceFeedback=False QualityLevel=0 MaxFPS=62.000000 MasterSoundVolume=1.000000 MusicSoundVolume=1.000000 SFXSoundVolume=1.000000 AmbienceSoundVolume=1.000000 DialogueSoundVolume=1.000000 ExternalAlertVolume=1.000000 MenuSFXVolume=1.000000 WindowFocus=True Subtitles=True KeyboardCulture=00000407 PreferredFullscreenMode=1 AudioQualityLevel=0 FrameRateLimit=0.000000 LastRecommendedScreenWidth=-1.000000 LastRecommendedScreenHeight=-1.000000 LastCPUBenchmarkResult=-1.000000 LastGPUBenchmarkResult=-1.000000 LastGPUBenchmarkMultiplier=1.000000 bUseHDRDisplayOutput=False HDRDisplayOutputNits=1000 [/Script/Engine.GameUserSettings] bUseDesiredScreenHeight=False
Excellent post! Again I have the same issues as yourself, I recently upgraded my PC this year and TSW runs like a dream, looks spectacular, frame rate is good. My specs are: Radeon RX 580 Series AMD Ryzen 7 1700 Eight-Core Processor Asus AM4 PRIME X370 PRO Motherboard 8GB Ram Windows 10 64bit. But the anti-aliasing issue is a massive bugbear, jelly cab, flickering/shimmering objects/overheard wires etc. Anyone optimised their AMD settings for TSW, that would care to share?
Are you talking about when the train is stationary? It’s a known bug and has been there since day one. It’s infuriating! Out of interest what frame rate are you getting vs resolution & settings? I’ve got an RX580 so would be interested in the comparison.
If you set Effects to low you can stop annoying sleeper chair pop in without losing detail. Also the engine.ini adhustments are worth a look. Try TAA to remove flickering.
Do you know if there’s still a way to get rid of the over brightness in Heavy Haul? There used to be an engine.ini adjustment but it doesn’t seem to work anymore. TAA is on. There is zero flickering until the train stops at a station, then this AA texture flickering starts. It’s a known bug and it really spoils the experience :-(
I’ve watched YouTube videos and some setups the flickering seems less prominent if any at all, so thought it was my setup! However I’ve tried to push my PC to the max and increase screen percentage to 175% and have seen little drop in FPS and it actually looks better, the flickering is still there but less noticeable.
It depends on what resolution you’re using to begin with. I've got mine set to 2560x1440 so increasing the screen percentage would push it to something crazy so it's not really an option. I reckon in your case it’s the higher resolution that is making the flickering look better, but it's still there sadly.
It seems that TSW HH has become the red headed stepchild here. I use color correction through the NVIDIA control panel to make it a bit better. Do not save these settings it will bork all other game colors or even other routes within TSW. By not saving it is only for that session that you are playing.