Problem With An Edited Scenario

Discussion in 'General Discussion' started by 749006, Jan 11, 2024.

  1. 749006

    749006 Well-Known Member

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    Because of the problems eldomtom2 was having with the GA Scenarios for the Stainmore line I decided to try one.

    It's quite short and I changed the player train - some steam loco for a AP Class 40.

    As it starts the camera is fixed and I cannot do anything until two trains pass and I'm in to the cab.
    But I'm in the cab of an Ivatt steam engine and not the class 40 - even thought I can see the class 40 in the Editor.

    What is going wrong?

    Scenario attached - you will need the AP class 40 and everything else is default

    Peter
     

    Attached Files:

  2. 749006

    749006 Well-Known Member

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    Scenario as Edited
    Screenshot (334).png
    Scenario starts and I get this
    Screenshot_Stainmore, Shap and the Eden Valley_54.19997--2.73839_10-08-05.jpg
     
  3. Spikee1975

    Spikee1975 Guest

    This scenario has a rolling start, which uses a savegame (StartingSave.bin) featuring a different loco. Disable Rolling Start in the ScenarioProperties flyout and resave. Problem solved :)
     
    Last edited by a moderator: Jan 11, 2024
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  4. 749006

    749006 Well-Known Member

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    Thanks Spikee1975 - I thought somebody would know.
     
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  5. 749006

    749006 Well-Known Member

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    Gave up on that scenario.

    Had to change the train in front as it was blocking the way - so I ran it to a portal
    Then the Signal would not clear until I moved towards it -
    Stopped at Milnthorpe and the points did not change to let me in to the yard.
    The Request Signal did not work as the points were not set.
     
  6. Spikee1975

    Spikee1975 Guest

    It seems like there's a signalling issue with the route itself. Has anyone tried making a simple A to B standard scenario, following an AI train, from scratch? I'll make a simple one.

    Could be a signal script incompatibility which SSS should be made aware of, if so.

    Edit: Can't find anything wrong with the route, so it must be the GA scenarios.

    Simple check, Black5 has priority and leaves the platform ahead of me. As soon as the first mainline block is free, I get clearance.
    1.png 2.png 3.png

    I'll have the Black5 reverse at Hulands into the headshunt and see if the switch gets set for me... it does (though I have to tab the signal there)
    2024-01-11 21_34_49-Train Simulator (x64).png 2024-01-11 21_35_02-Train Simulator (x64).png
     
    Last edited by a moderator: Jan 12, 2024
  7. trevkiwi

    trevkiwi Active Member

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    I just tried that with all the right locos even the Bossman Games Jubilee Class. As you mentioned above is how the scenario starts. All the signals are red in front and with the last one the points are pointing to a dead-end siding. I tried this before when I didn't have the Jubilee which I had just purchased and swapped it out with another Steam loco with RW Tools and kept getting an OOM when I started it.
     

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