Hello there, I'd like to submit a big wish here: Please incorporate a VR mode for the PS5 version of TSW5. As I can see in some YouTube videos, players managed to get TSW running via the UEVR modding software on PC. So I guess it's a fairly low-hanging fruit for a dev team if even ordinary players get running a well-playable VR version of the game. It looks like the code base of the game doesn't need to be altered much. Even if it's a beta / experimental feature, a lot of players would benefit from it a lot. The immersion is soo much better and the processing power of the PS5 should be sufficient. CPU is way stronger than Meta Quest, the platform on which DTG is just about to release a custom-developed VR game. From an economic standpoint: Game spendings of PS5 gamers should not be underestimated. Even if Meta Quest has much more sold units, the actual revenue of some PSVR games are higher. Look at this developer notice: https://www.reddit.com/r/PSVR/comments/1g5ceqd/an_update_on_max_mustard/ It could attract a whole new audience to the game. And especially since Sony is lowering the unit prices from this month, the hardware investment for a VR rig with solid processing power is as low as never before (esp. compared to PCVR). And the best: A VR mode would enrich all existing routes! Of course, PCVR would also be great . But dedicated players can already use UEVR to achieve this. And btw, I checked similar threads in the forum, but the ones I found regarding VR are older, and since then the VR situation has changed a lot. Looking forward to your feedback.
To add to that: I don't think it's necessary to have sophisticated VR-controls ("virtual hands") via sense controllers or the like. Just the current game, playable with a normal PS5 controller, playable with a VR headset. Even without any special VR features / gimmicks this would be a HUGE step! I think, a lot of players cannot imagine how much more realsitic the simulation experience is when you are able to look around 360° and have an immersive full-size first-person perspective from the driver's seat.
https://www.reddit.com/r/PSVR/comments/1jotb48/devs_have_sonys_tools_to_create_hybrids_games_for/ According to this post, Sony already offers a tool to PlayStation developers to easily enable a VR mode for PS5 games (comparable to UEVR .. the general Unreal Engine VR mod on PC). @ Dovetail Games: Have you already checked if this is feasibly? Did you have the chance to practically check if hardware power of PS5 is sufficient to run a PSVR2 version of TSW? Would it be a big task to integrate a PSVR2 option to the base game (even with just camera in VR, controls still via normal PS5 dualsense controller)? Have you considered the plus in sales if the game was shown under 'PSVR2 games' on the PlayStation store? And PSVR youtubers showcasing the game? Would be fantastic to get an answer on this.