While I've watched Matt's German Signals and PZB tutorial a few times, I still feel intimidated enough by PZB to have never turned it on. While Matt's video tutorials are definitely helpful, one issue is that I have to take notes outside the game (usually on a phone or tablet), then try to quickly refer back to specific notes while driving. I'd find it more helpful to have some sort of in-game training and/or assistance to help make the experience more hands-on and practical. A few possibilities I was thinking of were: A PZB Journey which would take us past specific signals and magnets that we would have to react to*. The Journey should have a loco-specific tutorial showing us how to enable PZB for that loco, as well as how to reset from an emergency stop. The Journey should explain what the different illuminated (or flashing) dashboard indicators (and associated HUD safety elements) mean. A HUD element that would show distance to upcoming magnets (including frequency of magnet). A HUD floating marker showing the location of the magnet. In-game training could obviously be expanded beyond PZB to include LZB, AFB, and other non-German systems. Hopefully the training could also incorporate the relevant keyboard or controller shortcuts, so we don't have to search for manuals or google how to use a particular system when not using the mouse. (This is a generally common issue for me where I remember the location of a particular dashboard button or handle, but don't remember the associated shortcut. I'd love a configurable setting which showed the corresponding key or keys in the tooltip for the dashboard control.) I know other in-game approaches have been suggested over the years (such as popup checklists for cold starts), and I think they're all viable as we each have different learning styles that we benefit from. Having any type of help available in-game saves a lot of time, especially for players who only have one monitor, and can't keep diagrams or manuals or cheat sheets readily accessible on a second screen while playing. * In tonight's stream, there were some occurrences where the train came to a stop, without any information that a PZB novice would have need to know (to press a certain key and/or slow to a certain speed). It's difficult to learn or understand a complex system like PZB without some form of in-game assistance explaining what happened.