For my current build I'm currently trying to import custom stations and assets. Normally Unreal Engine 4 can generate LOD's for your meshes automatically. (https://docs.unrealengine.com/4.27/...es/StaticMeshes/HowTo/AutomaticLODGeneration/) This works well when I import my assets into vanilla UE4, however when importing them into the PC editor and then generating the LOD's, the generated LOD meshes are empty (0 triangles & 0 vertices) Does anyone here encountered this issue before and knows how to resolve it? Thanks!